AnotherDilbert
Emperor Mongoose
A simple Attack +1 for each additional turret in the battery would have a large effect, at least against heavy armour:
Single Triple laser:
Ten turret battery (attack +3 +9 [additional turrets] = +12):
Note that both average damage and crit chance is more than ten times as large, in this particular case, so a ten-turret battery would do more damage than ten individual turrets. Reasonably we would also need fewer gunners, saving a lot of space (or BW).
The difference would be smaller for higher to hit chance and less armoured ships.
Note that such a battery would be better than a bay (here small particle bay):
Single Triple laser:

Ten turret battery (attack +3 +9 [additional turrets] = +12):

Note that both average damage and crit chance is more than ten times as large, in this particular case, so a ten-turret battery would do more damage than ten individual turrets. Reasonably we would also need fewer gunners, saving a lot of space (or BW).
The difference would be smaller for higher to hit chance and less armoured ships.
Note that such a battery would be better than a bay (here small particle bay):
