Utgardloki
Mongoose
I've been thinking for a long time that it is time to get out of the archaic ages. I've been thinking of running Iron Kingdoms (still archaic, in my opinion), Runequest Modern (set in the 1970s), and Battlestar Galactica (using the D6 system, boo hiss). I've also been thinking of running a World War II/Ravenloft game using D20. (more boo hiss)
But I was thinking, sometimes I feel in the mood for a good old fashioned space opera, but one not based on an existing movie or TV show. The question becomes then, if I don't base a space opera on an existing movie or TV show or novel or comic book, then what do I base it on?
So I decided to come here for ideas. Some thoughts I've had:
"Third Legion". Inspired by the Legion of Super-Heroes comic books, but not so goofy. 1,500 years in the future, the PCs are part of a galaxy spanning law enforcement organization.
Exalted. I've played the Exalted role playing game, but don't care for the game system and don't care for the setting and don't care for the concept of being hunted by the empire and don't care for the existentialistic ethics and don't care for the free-form system and don't care for having to work improbable stunts into every action. But I like the idea of charms, and have thought about converting them to another system. Being able to do Exalted-style charms might be an interesting idea for a space opera type game.
Exoduses. The problem with space operas nowadays is that the cyberpunk people have shown that AI, genetic engineering, and nanotech would dramatically alter the human race in the next couple hundred years. But perhaps one way to have normal-type humans is to have an Exodus away from the Sol stellar system from humans who do not want to be so radically transformed. These humans might settle into a set of solar systems where the more advanced creatures might not find them. Or perhaps the advances lead to a "gray goo" in the Sol Stellar System, leaving the humans who left it, unmolested.
I know there are settings out there, and I have a lot of them. A lot of settings seem rather dark and dystopian, and I don't really want that. I am looking for ideas, ideas that can inspire me.
But I was thinking, sometimes I feel in the mood for a good old fashioned space opera, but one not based on an existing movie or TV show. The question becomes then, if I don't base a space opera on an existing movie or TV show or novel or comic book, then what do I base it on?
So I decided to come here for ideas. Some thoughts I've had:
"Third Legion". Inspired by the Legion of Super-Heroes comic books, but not so goofy. 1,500 years in the future, the PCs are part of a galaxy spanning law enforcement organization.
Exalted. I've played the Exalted role playing game, but don't care for the game system and don't care for the setting and don't care for the concept of being hunted by the empire and don't care for the existentialistic ethics and don't care for the free-form system and don't care for having to work improbable stunts into every action. But I like the idea of charms, and have thought about converting them to another system. Being able to do Exalted-style charms might be an interesting idea for a space opera type game.
Exoduses. The problem with space operas nowadays is that the cyberpunk people have shown that AI, genetic engineering, and nanotech would dramatically alter the human race in the next couple hundred years. But perhaps one way to have normal-type humans is to have an Exodus away from the Sol stellar system from humans who do not want to be so radically transformed. These humans might settle into a set of solar systems where the more advanced creatures might not find them. Or perhaps the advances lead to a "gray goo" in the Sol Stellar System, leaving the humans who left it, unmolested.
I know there are settings out there, and I have a lot of them. A lot of settings seem rather dark and dystopian, and I don't really want that. I am looking for ideas, ideas that can inspire me.