iltharanos
Mongoose
Hey all,
I just recently acquired the Conan RPG book (non-atlantean version) and am considering starting off a Conan campaign with my current gaming group. I haven't had that much time to peruse the book but have thoroughly enjoyed what I've seen. I do however have a few questions that I hope you can all answer for me (especially those of you that have already run Conan campaigns). Apologies if any of this has already been covered.
1. I like the more subtle feel of magic in the Conan game (no fireballs or teleporting across continents), but on first glance it seems that scholars as sorcerers are much more suited to roles as supportive NPCs due to the lack of direct damage spells. For those of you that have run games with PC scholars (as sorcerers), how have they fared versus the non-sorcerers? I know this is dependent on the style of campaign one runs, but do the scholar PCs have enough to do in combat or are they spending most of their time hiding or running away from it? One of the reasons I'm focusing on combat is that most of my players have this high expectation of a Conan game being primarily hack and slash (most of their and my knowledge stems from the movies rather than the original Howard novels). One of my players has always preferred spellcasters in his roleplay, and actually prefers the less overt style of spellcasting that seems to typify the magic system in Conan. Knowing this, I wanted to make sure that when playing such a character that he wouldn't be "left out" when the party inevitably enters combat.
2. I've seen good reviews for the Scrolls of Skelos. For those of you that have the book, what do you think? How useful has it been for your campaigns?
Thanks!
I just recently acquired the Conan RPG book (non-atlantean version) and am considering starting off a Conan campaign with my current gaming group. I haven't had that much time to peruse the book but have thoroughly enjoyed what I've seen. I do however have a few questions that I hope you can all answer for me (especially those of you that have already run Conan campaigns). Apologies if any of this has already been covered.
1. I like the more subtle feel of magic in the Conan game (no fireballs or teleporting across continents), but on first glance it seems that scholars as sorcerers are much more suited to roles as supportive NPCs due to the lack of direct damage spells. For those of you that have run games with PC scholars (as sorcerers), how have they fared versus the non-sorcerers? I know this is dependent on the style of campaign one runs, but do the scholar PCs have enough to do in combat or are they spending most of their time hiding or running away from it? One of the reasons I'm focusing on combat is that most of my players have this high expectation of a Conan game being primarily hack and slash (most of their and my knowledge stems from the movies rather than the original Howard novels). One of my players has always preferred spellcasters in his roleplay, and actually prefers the less overt style of spellcasting that seems to typify the magic system in Conan. Knowing this, I wanted to make sure that when playing such a character that he wouldn't be "left out" when the party inevitably enters combat.
2. I've seen good reviews for the Scrolls of Skelos. For those of you that have the book, what do you think? How useful has it been for your campaigns?
Thanks!