The picturesque castle in the Mountains of Westphalia is believed to be a secret weapon research facility. Vehicles cannot penetrate the steep mountain climb, so a platoon of infantry, half a platoon of Para's and air support has been despatched.
Special rules: The allied general has to try and co-ordinate his attack. He has to decide in what turn he wishes the platoons to arrive, they do so on a 4+ and can roll each turn until they arrive.
On turn 1 the infantry fail to arrive and the para's land in a clearing unsupported - they were all but destroyed on turn 1 - not good.
Turn 2 saw the Spitfire fly past (still no infantry) which shoots up the sentry box killing a few Natzi's
Actung Spitfire! The plane is spotted by a vigilant Flack 38 crew.
And promptly gets shot down, crashing into and destroying the sentry box and all Germans nearby.
Unfortunately the game pretty much ended here as the arriving infantry got slaughtered, as did another Para drop. The Germans lost 1 Flack 38 crew and about 10 men - a total victory and thrashing.
We are going to re-work the scenario for Tuesday game and have half the Germans starting of table and the British start line closer. The game really showed us that if a unit gets caught in the open it gets destroyed. Also the flack 38 is just so good, and we have even knocked down the stats to a more realistic 4xD6+2.
Hopefully I will get a better game report for next week.
Dave
Special rules: The allied general has to try and co-ordinate his attack. He has to decide in what turn he wishes the platoons to arrive, they do so on a 4+ and can roll each turn until they arrive.

On turn 1 the infantry fail to arrive and the para's land in a clearing unsupported - they were all but destroyed on turn 1 - not good.


Turn 2 saw the Spitfire fly past (still no infantry) which shoots up the sentry box killing a few Natzi's

Actung Spitfire! The plane is spotted by a vigilant Flack 38 crew.

And promptly gets shot down, crashing into and destroying the sentry box and all Germans nearby.
Unfortunately the game pretty much ended here as the arriving infantry got slaughtered, as did another Para drop. The Germans lost 1 Flack 38 crew and about 10 men - a total victory and thrashing.
We are going to re-work the scenario for Tuesday game and have half the Germans starting of table and the British start line closer. The game really showed us that if a unit gets caught in the open it gets destroyed. Also the flack 38 is just so good, and we have even knocked down the stats to a more realistic 4xD6+2.
Hopefully I will get a better game report for next week.
Dave