Yeah, I just ran a game today at 5 raid. Well, 2 games. The one where I tried Skin-Dancincing didn't last long.
I lost half my WSs and half my BSs in the first attempt, and the Hyperion and Omega I tried them on didn't die...
On the other hand, some said that WSs Squadronned are evil. I find I must second that comment. 8AD of TD P Beams killed an Omega with CBD (I lost init) to the cost of minor damage to a single WS.
Also, a quartet of BSs with Concentrate all Firepower dropped a Hyperion (decrewed) at a cost of a single ship. Just leaving some Hermes and Chronos to be cleaned up.
Yeah, that game didn't last long either...
BTW, this brought up an interesting question:
When you fail the Skin-Dancing check, you roll AD equal to the starting Damage of the crashing ship. Do you roll against the Hull of the Target? Or just straight on the Attack Table.
We rolled against the Hull and 20AD for 2 crashing WSs barely scratched the Omega's paint.
But the rule in the fleet book doesn't say. And I'd imagine that a crash like that should either be straight on the Attack Table or have the AP or SAP trait like Ramming does...
I lost half my WSs and half my BSs in the first attempt, and the Hyperion and Omega I tried them on didn't die...
On the other hand, some said that WSs Squadronned are evil. I find I must second that comment. 8AD of TD P Beams killed an Omega with CBD (I lost init) to the cost of minor damage to a single WS.
Also, a quartet of BSs with Concentrate all Firepower dropped a Hyperion (decrewed) at a cost of a single ship. Just leaving some Hermes and Chronos to be cleaned up.
Yeah, that game didn't last long either...
BTW, this brought up an interesting question:
When you fail the Skin-Dancing check, you roll AD equal to the starting Damage of the crashing ship. Do you roll against the Hull of the Target? Or just straight on the Attack Table.
We rolled against the Hull and 20AD for 2 crashing WSs barely scratched the Omega's paint.
But the rule in the fleet book doesn't say. And I'd imagine that a crash like that should either be straight on the Attack Table or have the AP or SAP trait like Ramming does...