Greetings one and all ...
Just a question to canvas a few opinions ...
If I roll up a new player character and looking at their stats see a person who is more of a strongarm than a thinker, then it's not too hard to get a weapon skill of 70%+. Admitedly you would have to stick 30 of your 100 free points into the weapon skill but it's not a big sacrifice.
To me this seems a bit over powered for a starting PC. Do your players roll up like this? Do you restrict the maximum free points to put on a skill from 30 to say 20? Is this sort of level right for a strongarm starting character?
Stay Frosty
Just a question to canvas a few opinions ...
If I roll up a new player character and looking at their stats see a person who is more of a strongarm than a thinker, then it's not too hard to get a weapon skill of 70%+. Admitedly you would have to stick 30 of your 100 free points into the weapon skill but it's not a big sacrifice.
To me this seems a bit over powered for a starting PC. Do your players roll up like this? Do you restrict the maximum free points to put on a skill from 30 to say 20? Is this sort of level right for a strongarm starting character?
Stay Frosty