allanimal said:
I and those I play with are ok with high tech being abstract. Players have ideas, sometimes they work, sometimes not. Roll the dice, see what happens and move on - the result is part of the story and people have fun.
The best benchmark is when it's a science of which the players have neither knowledge nor interest - History or Sociology, for instance, or Mathematics. If you have a task which requires a check against those skills, just abstract it down to "Difficult roll against Science (History), with your EDU DM, and you can either take a Bane on the roll or an Untrained penalty. Timeframe 1d6 hours, including online searches."
allanimal said:
Thats why we're playing this game.
And why I want to keep writing stuff to give you guys loads of new and fun things to enjoy, in corners of the
Traveller universe where you wouldn't think to look.