While I realize that not everyone will agree, I am going to start a thread for each race with which I have familiarity (so no Abbai or Drakh from me) with various suggestions that I have to better balance the ships. Feel free to comment, add your own suggestions, ask me to explain a suggestion or disagree in the thread.
Here are my Narn suggested changes:
Ka’Toc / Ka’Tan: Increase the turns to 2/45°
Rongoth / Rothan: Increase Damage to 30
Thentus: Add the Agile trait; Increase Damage to 26
G’Quan: Increase Damage to 60; Reduce Energy Mine to AD 4 and make it slow loading
G’Lan: Increase Damage to 60
G’Tal: Increase Damage to 65; Add Interceptors 1
Bin’Tak: Increase Damage to 90; Increase Frazi to 5; Increase Heavy Laser range to 30; Increase Command bonus to 2; Add Interceptors 1
G’Quonth: Increase Damage to 65
G’Vrahn: Decrease number of Frazi to 3; Remove Command trait
Here are my Narn suggested changes:
Ka’Toc / Ka’Tan: Increase the turns to 2/45°
Rongoth / Rothan: Increase Damage to 30
Thentus: Add the Agile trait; Increase Damage to 26
G’Quan: Increase Damage to 60; Reduce Energy Mine to AD 4 and make it slow loading
G’Lan: Increase Damage to 60
G’Tal: Increase Damage to 65; Add Interceptors 1
Bin’Tak: Increase Damage to 90; Increase Frazi to 5; Increase Heavy Laser range to 30; Increase Command bonus to 2; Add Interceptors 1
G’Quonth: Increase Damage to 65
G’Vrahn: Decrease number of Frazi to 3; Remove Command trait