Ship Design Philosophy

Inspiration: Sci-Fi Short Film “The OceanMaker" | DUST

After the seas have disappeared, a courageous pilot fights against vicious sky pirates for control of the last remaining source of water: the clouds.

"The OceanMaker" by Lucas Martell

https://www.youtube.com/watch?v=uWCGK4nneeU


maxresdefault.jpg



They're skimming something, though you'd have to presume fuel is more available than water.

Or water is fuel.
 
Starships: 10 Features To Look For When Purchasing a Second Hand Freighter

When in the market for a second hand freighter, there are a lot of things to look out for... here's a guide to ten things that you want in a good smuggling vessel.

https://www.youtube.com/watch?v=u5ZN-Te7AQA



maxresdefault.jpg



1. One shot jump drive; expensive; engineer.

2. Usually in the fuel tanks.

3. You can't run, so that leaves hiding, or ...

4. Laser turrets.

5. Ordnance.

6. Armour plating.

7. Spaced armour?

8. Hack Your Ride.

9. Shuttle sock puppet.

10. Jump, thrust, performance's still a bust.
 
Starships: Engineering, and Accelerating while Jumping

image-20160204-3002-bp9yxo.jpg


1. Jumping has taken place for millenia.

2. If sublight acceleration while underway was problematic, if would have been reported by now.

3.
relativity-board5-v2.jpg


Acceleration creates pseudo gravitational effects for passengers onboard.

4. As such, if inertial compensation and onboard artificial gravity were turned off, this pseudo gravitational effect will be felt.

5. Therefore, non gravitated hulls under constant acceleration while jumping will create onboard gravity in the direction of acceleration.

6. Safest would be using a manoeuvre drive.

7. It's possible that using a reactionary rocket will blow out the jump bubble.

8. If the jump bubble can be blown out, it's possible that the starship will drop out of warp, prematurely.
 
Gravitic technology based maneuver drives do not work in jump space. You have to use a reaction drive to accelerate in jump space.
 
Inspiration: Axanar is Coming! - The New Trailer!

This new 8 minute + trailer, features behind the scenes and new footage not seen yet!

https://www.youtube.com/watch?v=mxcYz_G0ERo



hqdefault.jpg
 
Spacecraft: Hulls and Minimum Tonnage

1. In theory, the minimum tonnage would be linked to hull points.

2. In other words, as long as a hull has one full hull point, it would be a spacecraft, and can be designed using High Guard.

3. If you can't squeeze in one hull point, that isn't a spacecraft, and probably would need to be designed using a vehicle template.

4. And then we get to stuff like reconnaissance drones, missiles and torpedoes; I'll guess these are the type of space going craft that you'll just have to overlook, though if I recall correctly, torpedoes used to weigh in at two and a half tonnes, which would default to one hull point.

5. So, using this as a basis, you suddenly have a new concept, space vehicle.
 
Inspiration: Complete Guide To Starship: Falcon 9 VS Starship. What's new? What's different?

SpaceX is taking everything up a notch with Starship. This thing is the ultimate challenge in aerospace engineering, a FULLY and rapidly reusable super heavy lift launch vehicle, capable of taking 150 metric tonnes to low Earth orbit.

But Starship’s ultimate goal goes way beyond just terrestrial orbital ambitions, Starship is the first vehicle designed to actually take human beings to Mars and back again.

In order to achieve this absolutely bonkers goal, SpaceX has had to employ a litany of new technologies, use new materials, develop the most advanced rocket engines ever made and come up with some wild ideas that have never been tried before… and maybe for good reason.

So today I wanted to go over all of these new technologies and compare it to SpaceX’s Falcon 9 and Falcon Heavy to help point out what things are new, what things are different and what they’ve learned from the Falcon family that will apply to Starship in order to really understand just how ambitious this project is.

We won’t be just scratching the surface here, in fact we’ll actually be taking you inside the rockets and showing you basically every single part and going over all of them with a fine tooth comb so you can learn as much as possible and have a definitive guide to Starship.

https://www.youtube.com/watch?v=-8p2JDTd13k&list=TLPQMDkxMTIwMjBfoBCGSEAWIA&index=2



maxresdefault.jpg



1. I like multi engines.

2. Also, apparently modular.

3. Air bubbles destroy engines.

4. Advanced reaction rocket with twenty percent fuel efficiency?

5. Go bigger.

6. Stainless steel, with heat resistant tiles.

7. Solar panelling.

8. Zero point one percent cost of annual maintenance?

9. Homing pigeon.

10. Plasma shield for ortillery in atmosphere?

11. Hover slam or suicide burn.

12. Shorter burn with overclocked engines?

13. Reentry heat equals speed cubed.

14. Belly flop descent.

15. Heat shield tile hexagons.

16. Tail sitter.
 
Inspiration: Why The Bombs in Star Wars: The Last Jedi Make Perfect Sense

Spacedock explains rudimentary physics to Star Wars fans.

https://www.youtube.com/watch?v=3qkkIN47SME



maxresdefault.jpg



Next up, why the bombers' closing speed is a crawl, and why the siege dreadnought just didn't ram them.
 
Inspiration: The Expanse Ship that Started it All

We are back to covering the ships of The Expanse today! Next up, we take a step back to the beginning and discuss the Canterbury, that old dilapidated ice hauler.

https://www.youtube.com/watch?v=U_4mkmSU9TE



maxresdefault.jpg



1. Does open cargo bay count towards volume?

2. Euthanasia?

3. Point defence system requirement.

4. Steam propellant system?
 
Inspiration: The Expanse Ship that Started it All

We are back to covering the ships of The Expanse today! Next up, we take a step back to the beginning and discuss the Canterbury, that old dilapidated ice hauler.

https://www.youtube.com/watch?v=U_4mkmSU9TE



maxresdefault.jpg



1. Does open cargo bay count towards volume?

2. Euthanasia?

3. Point defence system requirement.

4. Steam propellant system?
 
Inspiration: 8 Features that Make Belter Ships Unique | The Expanse

Traversing the void can be a dangerous task for spacefarers. Sometimes you wake up on a ship and have no idea whose flag you're flying under. Today, we break down some clues you can look out for to determine whether or not your on a Belter vessel in such a situation.

https://www.youtube.com/watch?v=wGGdetJg1XE



maxresdefault.jpg



1. Check location of airlocks.

2. Spaceships are salvage.

3. Leadership to be determined.

4. Bubbling insurrection.

5. Armed democracy.

6. Instinctual piloting.

7. Everything is falling apart.


Beltalowdas are ...

VARGR !!!
 
Inspiration: The Expanse's Evil Asian Space Yacht Luxury Ship

Today we're back to covering the ships of The Expanse. Next up is Jules Pierre Mao's epic space yacht, the Guanshiyin.

https://www.youtube.com/watch?v=AvZ0AjjB_WM



maxresdefault.jpg



1. Volume is premium.

2. Needs better manual override.
 
Inspiration: The Mandalorian Episode Eleven The Heiress Gozanti Class Cruiser

The Imperial Gozanti-class cruiser[2] was a 64-meter long starship that[4] served as a light cruiser.[3] It was a modified sub-variant of the civilian Gozanti-class cruiser used by many factions.[2]

It sported a twin laser turret in a dorsal mount and a heavy laser cannon on its ventral side. The Gozanti also had a loading elevator on the bottom near the nose and docking ports to the side near the cockpit section.[7] The ships had a hyperdrive and three engines.[4] The ships could fit in the main hangar of a Separatist supply ship.[10]

The Imperial version could choose to carry either four TIE/ln space superiority starfighters,[4] or have one swapped for a TIE/sa bomber,[11] two All Terrain Defense Pods[12] on underside-mounted docking clamps which were connected to corridors inside the vessel.[7][12] The Imperial ships were wider than standard ones, with new side extensions stretching over the engines, and the dorsal radar dish being moved to the center. The large, ventral, double dish radar was abandoned in favor of docking struts for the ship's complement.[4]


https://www.youtube.com/watch?v=jfJu0RcxoOU


capturedcran20201114134319.png



https://youtu.be/5b8cTfpoNRw?t=434

https://youtu.be/Gz28Uoo9Y0U?t=102


Not too sure that having external galleries on spaceships is a great idea.
 
Inspiration: Space Engineers - Missile Destroyer 5k Range

Type.S101 Missile Destroyer
https://steamcommunity.com/sharedfile...

https://www.youtube.com/watch?v=iaQ94VaQYMY



sddefault.jpg



1. One assumes large torpedo bay.

2. Top down or down the throat or up the skirt, the actual concept is being able to target the most vulnerable and/or unprotected area of the spaceship.

3. I guess should do some research into what constitute a decoy in Traveller.

4. Makes sense, as any ship two kay tonnes and above has got to fear torpedoes.

5. Commerce raiders would launch highly destructive torpedoes against largish freighters, who are unlikely to have the speed to evade it, the defensive systems to shoot it down, nor the mass to be able to absorb the damage.

6. Seems to be a case why you keep freighters below two thousand tonnes.

7. Of course, at this point, you have fighter bombers to strafe them, or the guns roll out to put a couple of holes in them, because it would be cheaper than missiles.
 
Inspiration: Revelation Assault Carrier - Space Engineers

Okay, it's the Revelation, so there is not much new stuff to talk about. Except there is!

You see, this is not just a retrofitted version of the ship. This is a completely new build
that uses the old exterior design. The inside and layout has changed completely.

But it keeps all the stuff you liked from the old ship.

To control the ship, you will need to use the remote control block either from the seat on
the bridge or from the seat in the CORE room.

The engines are still tiltable and can still be operated while moving. They are a new
configuration that gives more power at the same space requirement. That meant that I had
a lot more mass to play with when building the ship.
As you might expect, that lead to the ship being considerably heavier, than the old one.

https://www.youtube.com/watch?v=W-QjMECOvQs&list=TLPQMjQwOTIwMjAePU8ysQSKXA&index=2


maxresdefault.jpg


1. Holographic doors?

2. Landing gear, wheels.

3. Escape pods; Titanic lifeboats.

4. Shielding; a fleet carrier probably attracts an inordinate amount of ordnance.

5. Assault carrier probably needs more armour.
 
Inspiration: Space Engineers - Hatrius Hybrid Battleship

The main weaponry includes 26 rocket launchers (6 front, 20 broadside : 10 starboard, 10 portside), 18 missile turrets massed on the heavily armored top and 1 long range gravity cannon in the bow.

The battleship is able to execute long range operations, due to its good freight and hydrogen capacity, its 11 jump drives and its small hangar.
Also able to fly in almost all environments from space to alien planet, but with a preference for low gravity ones due to its weight.

https://www.youtube.com/watch?v=KoOktOfSHyY



sddefault.jpg


1. First off, you probably could use reaction rockets, especially distributed, to hover in atmosphere, but that's pretty much a waste of fuel.

2. Mass driver bay.

3. External stairs, probably helps with maintenance.

4. I think there's an internal remote laser gun, an unpleasant surprise for boarders.

5. I'm a little sceptical on the placement for the hangars, but note that the hull is bulged in the centre, specifically to accommodate them.

6. Less battleship, more light bombardment or missile cruiser.
 
Inspiration: Space Engineers TC505 Makara Class Pleasure Cruise-liner

HELLO ESTEEMED CUSTOMER!

ON BEHALF OF TOUNKIESPACE CORPORATION, THANK YOU SO MUCH FOR YOUR SECONDHAND PURCHASE OF A BRAND NEW RETROFIT INTERPLANETARY CIVILIAN TRANSPORT VESSEL!

WARNING! PLEASE NOTE THAT WE HAVE DETECTED THAT THE SPACEFRAME HAS BEEN HEAVILY MODIFIED FROM FACTORY STANDARD, AND THUS YOUR WARRANTY HAS BEEN SEVERELY LIMITED AND/OR VOIDED!

PLEASE CONTINUE TO BUY TOUNKIECORP PRODUCTS, SUCH AS OUR FINE LINE OF COMPACT FORKLIFTS!

- Automated Sales Agent

https://www.youtube.com/watch?v=nbeb_hADttY



EhnuhF2X0AATpbZ.jpg


1. Aesthetics failure.

2. Docking commonality.

3. Parachutes?

4. Sensors could require hardpoints.

5. Atmospheric floating, not flight.

6. Food court.

7. Spa.

8. Disability access?

9. Maintenance lift.

10. Coffee vending machine.

11. Frozen watch, easily accessible.

12. Close structure configuration.
 
Inspiration: Inside ILM: Creating the Razor Crest

Join us as we journey behind the scenes of the Emmy™ Award-winning visual effects behind the first season of The Mandalorian. We’ll pull back the curtain on one of our favorite bounty hunter’s ship, the infamous Razor Crest and look at the distinctive former military ship from its initial concept design in Doug Chiang’s Lucasfilm art department through to ILM artists building the ship in the digital realm and as a practical miniature for filming. We’ll also look at the parallel development of the custom motion control camera system created by ILM Visual Effects Supervisor, John Knoll to allow for the first motion control shots to film at ILM in 15 years. We hope you enjoy this look ‘Inside ILM’.

https://www.youtube.com/watch?v=8YuaIwVbEZo



RazorCrest-1280x720.jpg



Problem is, smallcraft aren't large enough by themselves for stable transitions, and you're still stuck with a ten tonne jump drive.
 
Back
Top