Ship Design Philosophy

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Spacecraft: Cargo

V. One reason, besides efficient loading and storage, to have containers, is that the contents don't slosh around.

W. Especially, during periods of gravitational flux.

X. Essentially, you would have to identify common cargo items that can't fit into two and five tonne containers.

Y. That would form the basis of a new container standard.

Z. Saying that the next one is ten tonnes, would require defining whether to make the dimensions conformable with the others in the set.
 
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Spacecraft: Cargo

1. Our standard containers are human scaled.

2. If we increase the height, we'd have to start using enlarged loading mechanisms.

3. I don't foresee us using double decker containers.

4. Or, quartered ones, in order to keep the cargo packed in.

5. Exceptions would be made, if we transporting large dinosaurs.

6. But, those containers could easily be custom made.

7. Much like spacecraft hulls.

8. I guess a reason to retain bulk cargo hulls.

9. Since, in theory, a load of iron ore counts only in volume, not mass.
 
Spacecraft: Cargo

A. But, we could tweak the external dimensions to make all three compatible.

B. I don't know how significant it would be to have skintight loading, but let's say that width is exactly three metres wide, or two squares.

C. Height would follow that of default decks, and that would be three metres and eleven centimetres.

D. Or, we can forego that eleven centimetres, and make it a three cubic metres, approximating twoish tonnes.

E. Rounded up.

F. In that sense, you could fit five two tonne cubes in the same space as a ten tonne container.
 
Spacecraft: Cargo

G. Three times three metres, height and width, standardization.

H. At ten tonnes, you'd have fifteen metres, ten squares, length.

I. Or, a tad short of a fifty footer.

J. A little wider, and a little taller, than ye forty footer.

K. At 40 feet (12.19 meters) in length, 8 feet (2.44 meters) in width, and 8 feet 6 inches (2.59 metres) in height.
 
Spacecraft: Cargo

L. Normally, I would have left it at that.

M. Having established what seems a reasonable standard of standards, that should neatly within a spacecraft.

N. And shouldn't mess too much with ground transportation infrastructure.

O. I mean, roads could be a little wider.

P. And, if it's airlifted, it wouldn't matter.
 
Spacecraft: Drone Warfare in Science Fiction

Spacedock delves into drone warfare in science fiction.




1. Extension of your sensor net.

2. Vulnerable to electronic countermeasures.

3. Possible physical connection via wires.

4. Kill chain.

5. Missile compared to drone.

6. Flying guided grenades.

7. Close escorts.
 
Spacecraft: Cargo

Q. Speaking of airlifted.

R. This is where the five tonner comes in.

S. Smallest volume of spacecraft permissible.

T. About the size of our standard forty foot container.

U. And I like the concept of a flying brick.
 
Spacecraft: Cargo

V. There would be two subdivisions of the five tonner.

W. The first, being seven and a half metres long, half of that of the fifteen meterer.

X. Which would take up sixty seven and a half cubic metres.

Y. And one that took a tad longer, 7.777777777777778 metres.

Z. To get exactly at the minimum five tonnes.
 
Spacecraft: Cargo

1. Sometimes it's a question, what comes first, the chicken or the egg?

2. The cargo carriers, or the transport infrastructure?

3. The answer, to both cargo and chickens, would be evolution.

4. You have an existing system, and recognize that it can be improved.

6. At some point, the improvements become the default.

7. As to why grappling arms are rated at two and ten tonnes, I wouldn't know.

8. But, it's existing infrastructure, and you can adjust containers to those capacities.

9. You can, of course use multiple grappling arms on the same container, but that would introduce a degree of inefficiency.
 
Spacecraft: Cargo

A. Simplicity would indicate keeping it within deckplan squares.

B. Cargo holds tend to be higher than crew corridors.

C. And I don't think there actually is a default height for crew corridors.

D. Which would be based, presumably, on plumbing, structural integrity, and gravitational tiling.

E. Assuming, the hull actually is artificially gravitated.

F. And, what kind of deck plating material is used.
 
Spacecraft: Abandon Ship! Exploring Escape Pods in Trek...

For something that is seldom used in Trek, there are a lot of designs for escape pods and lifeboats. Some, like those carried on the Enterprise E, USS Voyager and Defiant can be seen on screen. while the famous 'interlocking' escape pods of the Enterprise D remain in the realms of background material.

Despite their infrequent use there are great many designs of escape pod, all attempting to solve different issues in their own way. today we take a closer look at each of these varied designs to better understand the design philosophy behind starfleets escape pods.




1. Escape pods versus lifeboats.

2. Breakaway hull.

3. Distance to lifeboat(s).

4. Lifeboats sustainable.

5. Escape pods immediacy.

6. Size, capacity, endurance.

7. Optimum capacity.

8. Test personnel for panic induced reactions.

9. Diminishing returns on capacity.

A. Six.

B Hull configuration.

C. Armed?

D. Small jumpships.
 
Spacecraft: Abandon Ship! Exploring Escape Pods in Trek...

For something that is seldom used in Trek, there are a lot of designs for escape pods and lifeboats. Some, like those carried on the Enterprise E, USS Voyager and Defiant can be seen on screen. while the famous 'interlocking' escape pods of the Enterprise D remain in the realms of background material.

Despite their infrequent use there are great many designs of escape pod, all attempting to solve different issues in their own way. today we take a closer look at each of these varied designs to better understand the design philosophy behind starfleets escape pods.




1. Escape pods versus lifeboats.

2. Breakaway hull.

3. Distance to lifeboat(s).

4. Lifeboats sustainable.

5. Escape pods immediacy.

6. Size, capacity, endurance.

7. Optimum capacity.

8. Test personnel for panic induced reactions.

9. Diminishing returns on capacity.

A. Six.

B Hull configuration.

C. Armed?

D. Small jumpships.
I made a 20-ton lifeboat using robotic emergency low berths and a robotic pilot. 75 passenger capacity and months of power.

The Zadkiel-Class 20-Ton Lifeboat is designed to get people away from a doomed ship and keep them alive until rescue can arrive. It holds 15 improved emergency AutoBerths (see files area for write-ups on AutoBerths) and so can house 75 survivors and is flown by a robotic brain that costs KCr29 and has pilot (small craft) 1 for itself and controls two Improved Medium Repair Drones (KCr37) to keep the lifeboat running.

The ship is designed to last 35 weeks before it runs out of fuel, so hopefully rescue arrives before then. The robotic pilot runs on the life pod’s power, but can manage on its internal power for an additional 2,592 hours (15.43 weeks) before failing. The Improved Emergency AutoBerths can manage on internal power for an additional 648 hours (3.86 weeeks) before failing. The Improved Medium Repair Drones can last 1,152 hours (6.58 weeks) before failing.

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Interestingly enough, an issue I was just thinking about, as a general concept.

I think it's pretty circumstantial, with spacestations having escape pods specific to get to the next planet surface, safely.

With spacecraft, escape pods are just to get away from a critically damaged vessel in an emergency, as opposed to a sustainable lifeboat, or a jump capable lifeship.



It is circumstantial, because if it happens in a barren system, or empty hex, you probably have to take active measures with a subsidiary jump capable vessel, whether with the full number of passengers and crew, or a small party to raise the alarm, and/or find help.

For the normal lifeboat, regulations might be that endurance and range should be enough to move from the outer system, to the inner system.
 
Spacecraft: Cargo

G. I'd rather install the plumbing in the sidewalls.

H. Assuming floor artificial gravity, it would be easier to maintain, and repair.

I. Which does leave the question, as to how thick are the walls?

J. As for the floor, how thick it needs to be for the usual anticipated traffic.

K. Plus, how thick the gravitational tiles, and associated electrical connections, would be.
 
Spacecraft: Cargo

L. Passages usually include a baggage allowance.

M. One tonne, hundred kilogrammes, and ten kilogrammes, respectively.

N. Whether that's volume or mass, who knows?

O. Anyway, that might be Imperium customary allowances.

P. The Confederation could offer it's more well off Travellers, a three metre by three metre by three metre container.
 
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Spacecraft: Cargo

Q. A tad under two tonnes, and possibly sealed, only accessible to authorized personnel.

R. There's going to be a difference between carry on luggage, and checked in.

S. there going to be items and materials that Captains aren't going to allow onboard.

T. Or, at best, insist that they be transported under lock and key.

U. This probably includes weapons, beyond a certain potential lethality.
 
Inspiration: Star Trek Battle REALISTIC Appearance VS On-Screen Appearance - What You'd ACTUALLY See!

Let's bust your bubble about what you would see in Star Trek Battles in REAL LIFE versus how they portray it on the screen - since these hsips are hundreds of thousands of KM away and traveling tens of thousands of KM per second!!




1. Visual range.

2. Points of light.

3. Sharp sensors.

4. Course alterations.

5. Acceleration.

6. Streaks and blurs.

7. Soakers.

8. Delta vee.

9. Latency

A. Leading the target.

B. Flashes.

C. Targetting.
 
Spacecraft: Cargo

V. You probably have to surrender most forms of weaponry while onboard.

W. The Security Officer, First Officer, and/or the Captain, would supervise them being placed in a separate, locked, weapon locker, for each passenger, or stateroom.

X. Anything larger than a standard sidearm, or more than a certain number, would gets sealed in a two tonne container, that the passenger has to pay full freight cost for.

Y. I suppose that Solomani Security is an umbrella organization, similar to Homeland Security.

Z. Customs would be handled by them, Borderland Protection, seems more of a Navy thing.
 
Spacecraft: Cargo

1. How much luggage can you take with you?

2. One advantage would be, if you ship as freight, as much as you want.

3. If you're paying for a high passage, you can easily spring for a tonne of cargo space at an additional kilostarbux.

4. That would be divided into pallets, or actual containers.

5. Let's say, if you spring for the actual three cubic metre container, it's cheaper than subdivided pallets.

6. Let's say, that the standard pallet fits three by two into nine square metres.

7. More advanced packing methods and materials allows stacking to a tad below three metres.

8. Let's say, that a pallet's worth would cost you half a kilostarbux as a freight charge.

9. The rest, would usually be carry on.
 
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