Condottiere
Emperor Mongoose
1. High Burn Thruster
a. I don't note the TL they first become available, which provides the basis for more miniaturization, or cost reduction.
b. If you install two examples, they can switchover hourly to allow one to cool down, giving you constant thrust; this is still cheaper even at forty percent of mass and cost.
c. This type of engine would be suitable for disposable ships, as it's cost is less than either grav or fusion variants, but it's fuel cost is a lot higher.
d. Exactly what drives are missiles and torpedoes using? I'd certainly substitute this in, which would extend range, increase speed, and/or shrink size.
2. Hot Rod
1. Two ton streamlined hull at 0.22 Mcr.
2. Reinforced structure 5% is 0.1 tons at 20'000 Cr.
3. Cockpit holographic 1.5 tons at 0.155 Mcr (based on 20 tons, otherwise 42'500 Cr.); standard electronics suite and iPod.
4. Chemical battery factor one (1.2 tons/10) 0.12 tons at 1.2 MCr for one hour activity, plus 0.003 tons at 30'000 Cr for twenty five hour standby.
5. High Burn Thruster sA 0.05 tons at 0.1 MCr.
6. Thruster fuel consumption 0.0125 tons for an hour burn at 125 Cr.
7. Aerofins 0.1 tons at 10'000 Cr.
8. Reflec at 0.2 MCr.
9. Self-Sealing at 20'000 Cr.
10. Heat shielding at 0.2 Cr.
11. Radiation shielding at 0.5 MCr.
12. Flight crew of Pilot.
13. 1.8855 tons//2.415 MCr.
14. Cargo/unallocated 0.1145 tons
3.Suicide Drone at 17.7 gees
1. Four point five ton streamlined hull at 0.495 Mcr.
2. Armour crystaliron 4 points 5% is 0.225 tons at 90'000 Cr.
2. Reinforced structure 5% is 0.225 tons at 45'000 Cr.
3. Drone command unit TL12 2.5 tons at 7.05 MCr.; basic civilian electronics suite and Computer 3.
4. Chemical battery factor one (1.2 tons/10x2.25) 0.27 tons at 2.7 MCr for one hour activity, plus 0.00675 tons at 67'500 Cr for twenty five hour standby.
5. High Burn Thruster sD 0.20 tons at 0.4 MCr.
6. Thruster fuel consumption 0.028125 tons for an hour burn at 282 Cr.
7. Armament One 1-ton Bomb-Pumped Laser Torpedo Warhead at 0.1 MCr.
8. 4.454875 tons//10.947782 MCr.
a. I don't note the TL they first become available, which provides the basis for more miniaturization, or cost reduction.
b. If you install two examples, they can switchover hourly to allow one to cool down, giving you constant thrust; this is still cheaper even at forty percent of mass and cost.
c. This type of engine would be suitable for disposable ships, as it's cost is less than either grav or fusion variants, but it's fuel cost is a lot higher.
d. Exactly what drives are missiles and torpedoes using? I'd certainly substitute this in, which would extend range, increase speed, and/or shrink size.
2. Hot Rod
1. Two ton streamlined hull at 0.22 Mcr.
2. Reinforced structure 5% is 0.1 tons at 20'000 Cr.
3. Cockpit holographic 1.5 tons at 0.155 Mcr (based on 20 tons, otherwise 42'500 Cr.); standard electronics suite and iPod.
4. Chemical battery factor one (1.2 tons/10) 0.12 tons at 1.2 MCr for one hour activity, plus 0.003 tons at 30'000 Cr for twenty five hour standby.
5. High Burn Thruster sA 0.05 tons at 0.1 MCr.
6. Thruster fuel consumption 0.0125 tons for an hour burn at 125 Cr.
7. Aerofins 0.1 tons at 10'000 Cr.
8. Reflec at 0.2 MCr.
9. Self-Sealing at 20'000 Cr.
10. Heat shielding at 0.2 Cr.
11. Radiation shielding at 0.5 MCr.
12. Flight crew of Pilot.
13. 1.8855 tons//2.415 MCr.
14. Cargo/unallocated 0.1145 tons
3.Suicide Drone at 17.7 gees
1. Four point five ton streamlined hull at 0.495 Mcr.
2. Armour crystaliron 4 points 5% is 0.225 tons at 90'000 Cr.
2. Reinforced structure 5% is 0.225 tons at 45'000 Cr.
3. Drone command unit TL12 2.5 tons at 7.05 MCr.; basic civilian electronics suite and Computer 3.
4. Chemical battery factor one (1.2 tons/10x2.25) 0.27 tons at 2.7 MCr for one hour activity, plus 0.00675 tons at 67'500 Cr for twenty five hour standby.
5. High Burn Thruster sD 0.20 tons at 0.4 MCr.
6. Thruster fuel consumption 0.028125 tons for an hour burn at 282 Cr.
7. Armament One 1-ton Bomb-Pumped Laser Torpedo Warhead at 0.1 MCr.
8. 4.454875 tons//10.947782 MCr.