Condottiere said:
Starships: Fighter Carrier
Featured in the latest Rebels episode; depending on tonnage seems very suitable for the Solomani Navy, otherwise an example of a possible direction for carrier design.
Looks nice
I'm waiting for a few things to get hashed out before doing any solid numbers.
But I have an an idea for a fleet carrier...well fleet support carrier.
around 75-100 Ktons
carriers fighters, fighter drones and up to 100 ton gunboats...possible 200 ton depending on how a few things work out concerning launch tubes etc.
the idea I am working with is combining launch/recovery tubes, with hangers, docking spaces, and docking clamps.
Screening drones and fighters that need to be able to launch quickly will be carried on clamps o they can be deployed as quickly as possible. you an slightly see that the forward section of the ship is hollow...craft on clamps would be moored there, with plenty of from for them to make their way out into open space.Heavy gunboats and lager riders will be docked in docking spaces, also inside the hollowed out forward area, and launched after screen is out.
Heavier fighters, strike fighters, and bombers will be launched from tubes, connected to hangers and workshops.the first wave of self defense fighters will be in the tubes as the ship emerges from jumpspace, other fighters will be rotated from docking spaces and cargo spaces to the hangers, and then into launch tubes.
The big bays on the sides of the rear hull are docking areas for cargo and supply ships. The pass through the ships hul and out the other side so a cargo ship fly through one side and out the other docking in the middle to use the ships UNCREP system and cargo handling gear...then move along so the next cargo ship or tanker can move in
My ideas are fluid at the moment since there is some heavy discussion of the details on docking clamps, launch tubes etc underway.
a few particulars about the ship..turrets and bay heavy, I am thinking no spinals, escorting cruisers will provide the heavy guns to deal with any cruiser or battleship that gets too close. and depending on how the fleet battle system works carriers would ideally launch form behind the main battle line and stay there. A carrier would never want to get into a direct fire scuffle with anything it's own size.That would be asking for someone to punch big smoking holes in your shiny billion or so credit investment.
devoting space to spinals sort of defeats the purpose of a carrier, which is to carry a bucket load of fighters and let them do the fighting.
I may adjust a few artistic details once I settle on a final tonnage ....scaling the various bays to proper proportions etc. and I am still not happy with the textures....any ideas from better modelers than me would be appreciated
