Condottiere
Emperor Mongoose
Spaceships: Armaments, Lasers, and Drill, Baby, Drill!
1. So besides carving up asteroids, what can a laser drill do, in comparison with other energy weapons?
2. When used in smallcraft, or configured for smallcraft, and this is important, it doesn't lose it's range, since the rules limit it to adjacent in any event.
3. It's more than three times cheaper than a beam laser, and six times than a pulse laser.
4. Penalty is minus three to hit, but you can add to that plus one for close range, and plus one for accuracy, and if you win the dogfight, another plus two.
5. Compared to beam laser plus four inherent, plus one for close range, etcetera; pulse laser two inherent, plus one for close range, etcetera.
6. Since drilling requires some way to finely adjusting exactly where the beam cuts, it makes sense to have them in turrets; any that are in fixed mounts would indicate combat priority.
7. Default gunner/turret skill is eight, plus dexterity modifier.
8. Beam laser at close range is three, pulse is five, drill is ten.
9. Accuracy improvement would be beam at two, pulse at four, drill at nine.
1. So besides carving up asteroids, what can a laser drill do, in comparison with other energy weapons?
2. When used in smallcraft, or configured for smallcraft, and this is important, it doesn't lose it's range, since the rules limit it to adjacent in any event.
3. It's more than three times cheaper than a beam laser, and six times than a pulse laser.
4. Penalty is minus three to hit, but you can add to that plus one for close range, and plus one for accuracy, and if you win the dogfight, another plus two.
5. Compared to beam laser plus four inherent, plus one for close range, etcetera; pulse laser two inherent, plus one for close range, etcetera.
6. Since drilling requires some way to finely adjusting exactly where the beam cuts, it makes sense to have them in turrets; any that are in fixed mounts would indicate combat priority.
7. Default gunner/turret skill is eight, plus dexterity modifier.
8. Beam laser at close range is three, pulse is five, drill is ten.
9. Accuracy improvement would be beam at two, pulse at four, drill at nine.