How do people play the scout attack re-roll rule?
We had used this in the last game, and at the time had some debate about how it worked. Having had another more careful read through it I think I have it.
Scout nominates target and makes crew check. Fine.
What then?
1. Does the scout nominate a weapon system on each ship that might fire on the target, not knowing yet what will or will not actually fire on that target. This seems painful (having to record each system that will get the re-roll).
2. Does it just say all photons, all phaser 1s. And any of those that fire get to re-roll. This goes against the use of 'weapon system' else where (i.e. a single line).
3. Does it do nothing, but any ship that subsequently fires on the target can choose a weapon line, at the point of firing, to re-roll. This also seems easy enough, and is what I think is intended.
We had used this in the last game, and at the time had some debate about how it worked. Having had another more careful read through it I think I have it.
Scout nominates target and makes crew check. Fine.
What then?
1. Does the scout nominate a weapon system on each ship that might fire on the target, not knowing yet what will or will not actually fire on that target. This seems painful (having to record each system that will get the re-roll).
2. Does it just say all photons, all phaser 1s. And any of those that fire get to re-roll. This goes against the use of 'weapon system' else where (i.e. a single line).
3. Does it do nothing, but any ship that subsequently fires on the target can choose a weapon line, at the point of firing, to re-roll. This also seems easy enough, and is what I think is intended.