S&P47 ACTA Review

tneva82 said:
emperorpenguin said:
those are the sensors. AOG were talking about the wing mounted prongs (not visible on the model)

So? Not everything is shown in weapons anyway. Primus has lasers in canonical background. Of course if you want to go for unofficial fan-fiction by all rights take lasers out but I'm more interested in canonical background so lasers they have.

Not to mention this little problem:

EA got lasers from Narns.
Narn weapons were taken from Centauri.

EA lasers are therefore derivate from Centauri=centauri have lasers.

Otherwise both Narn AND EA are deprived of their lasers :lol:


That does not logically follow. Just because the Narn got some of their weapons from the Centauri does not mean that they got ALL of them from the Centauri. They may have developed themselves or created them as derivatives of someone else's weapon. In fact Dr. Franklin's statements indicate that it is far more likely that they are not derived from the Centauri but rather are home made or come from someone else completely.

Tzarevitch
 
lastbesthope said:
Jhary said:
lastbesthope said:
Interesting thing, apart from the fact that only 19 fleets were listed only 16 fleet boxes were listed.

So what is the 20th fleet? Ancients?

Will there be new fleet boxes for the Psi Corps, Gaim and Raiders? And also for the mystery 20th fleet if it's not Ancients?

LBH

Have you count the Civilian-List?

The Civilians were not mentioned as a fleet in the article, only 19 fleets were, that's the point I was making. The article only mentions 19 fleets despite stating that there are 20 in the game.

LBH

I would like there to be a fleet for a civilian guard, that could stand toe to toe with raiders but has a more officious and legal feel to it, but thats probably not going to be the 20th fleet.
 
Hell, the Narn seem to be the only race with E-Mines(officially). So obviously while they got some stuff from the Centauri, other designs are from the Narn's own R&D.
 
In SFoS it says that the Narn developed e-mines after using shuttle reactor-cores as bombs. That mag gun technology was gleaned from Dilgar tech.
 
Celisasu said:
Hell, the Narn seem to be the only race with E-Mines(officially). So obviously while they got some stuff from the Centauri, other designs are from the Narn's own R&D.

Yeah. The E-mine. Only Narn-based weapon they have. Rest they didn't invent, just took for their own use.
 
The Centauri might have developed lasers first, but then dropped them as too low-tech/not powerful enough.

The Narn took them, doubled the energy output (and the radiation form the power core), and all of a sudden they had a big, bad gun.

Earth then bought laser technology, developed a more safe version and used it in their war with the Minbari (not that it could help them).

Just an idea of a possible explenation of course.


Hell, for all we know the centauri might be low on beam-capable weapon components, the Centaurum has banned them for some political reason, or whatever.

It still says in the series that they don´t use cutting energy weapons, and we never see them employ beams. That in turn was the base for a unique gaming approach in second ed, which I think is good - so, it´s both closer to the series AND more interesting game-wise, so really, what´s the fuss all about? :wink:
 
Yet the Narn source book says Narn lasers are a direct copy of Centauri weapons & their missles gained from EA are high yield short range.
Don't really care cause the game is cool & 2e will be better.
I think a recall seeing the Dargan has Lasers if you zoom in on the picture so they still have lasers just some ships don't.
Just spotted the Corvan at skirmish with only 1 weapon, a 3AD
beam, precise. Very interesting.
 
MustEatBrains said:
It still says in the series that they don´t use cutting energy weapons, and we never see them employ beams. That in turn was the base for a unique gaming approach in second ed, which I think is good - so, it´s both closer to the series AND more interesting game-wise, so really, what´s the fuss all about? :wink:

And we still have canonical background which states them having lasers.
 
tneva82 said:
MustEatBrains said:
It still says in the series that they don´t use cutting energy weapons, and we never see them employ beams. That in turn was the base for a unique gaming approach in second ed, which I think is good - so, it´s both closer to the series AND more interesting game-wise, so really, what´s the fuss all about? :wink:

And we still have canonical background which states them having lasers.

and canonical background stating they don't.
 
hiffano said:
tneva82 said:
MustEatBrains said:
It still says in the series that they don´t use cutting energy weapons, and we never see them employ beams. That in turn was the base for a unique gaming approach in second ed, which I think is good - so, it´s both closer to the series AND more interesting game-wise, so really, what´s the fuss all about? :wink:

And we still have canonical background which states them having lasers.

and canonical background stating they don't.

In that case I´d say "screen evidence first". Who made up those technical drawings with the laser-carrying Primus anyway? Oh, I know that the AOG stuff had been canonised, but they had made more than one error which directly contradicted the series. No wonder with the sheer amount of (really cool) stuff they made (hell, JMS himself had some glitches in his B5 work), but it cannot become more canonical than what was actually happening in the series.
 
The Hobbybox said:
Same goes for fighters in general. I don't know what Pirv is complaining about, most times I've fought Drahk the fighters were next to useless as it was 1 in 6 chance to actually crit, plus a lot of the crits only scratch the surface, unless you get vital systems, of course.

Don't get me wrong, I'm just voicing concerns that the Drakh still don't have an aggressive way of dealing with fighters (not an effective one at any rate).
I haven't seen 2e yet, much less played with any of it.
I'm just worried that having to rely on the GEG and Light Raiders to fend off Fighter Swarms may not be enough.
I'm still highly anticipating 2e, and having a bitch and a worry about it now means that if things work out great, then i can officially be very happy and full of praise for 2e.
If, however, the Drakh do indeed suffer at the hands of fighter heavy fleets, then I have some form of "I told you so" rights.
I love ACTA as a system and love my Drakh, having played ACTA for over a year before the Drakh release but holding off buying minis until the Drakh were released (even though the minis came under much flak)
Either way, I will both be buying and playing the almighty hell out of 2e.
 
The problem I have with E-mines is that 1 G-Quan can destroy a world with one volley of its energy mines. It is like having super-thermonuclear weapons, but on a grander scale. Honestly, I can see energy mines having anti-fighter and anti-stealth traits because the shot doesn't need to hit the ship, it just needs to get close.


Also, I think fighters need some sort of carrier support, so the number of fighters that can be bought should be limited to the carrying capacity of the ships in the fleet.
 
thePirv said:
The Hobbybox said:
Same goes for fighters in general. I don't know what Pirv is complaining about, most times I've fought Drahk the fighters were next to useless as it was 1 in 6 chance to actually crit, plus a lot of the crits only scratch the surface, unless you get vital systems, of course.

Don't get me wrong, I'm just voicing concerns that the Drakh still don't have an aggressive way of dealing with fighters (not an effective one at any rate).
I haven't seen 2e yet, much less played with any of it.
I'm just worried that having to rely on the GEG and Light Raiders to fend off Fighter Swarms may not be enough.
I'm still highly anticipating 2e, and having a bitch and a worry about it now means that if things work out great, then i can officially be very happy and full of praise for 2e.
If, however, the Drakh do indeed suffer at the hands of fighter heavy fleets, then I have some form of "I told you so" rights.
I love ACTA as a system and love my Drakh, having played ACTA for over a year before the Drakh release but holding off buying minis until the Drakh were released (even though the minis came under much flak)
Either way, I will both be buying and playing the almighty hell out of 2e.
Actually taking Cruisers (of any sort) will be more effective at dealing with fighters as they at least have all-round guns so can cover each other effectively using arcs that otherwise wouldn't have targets. Sure the odds of killing the enemy are less but the odds of getting a shot in the first place are greater (not to mention, Cruisers are much more survivable vs fighters).
 
Calistan said:
The problem I have with E-mines is that 1 G-Quan can destroy a world with one volley of its energy mines.

I think the scale problem is with the planets not the emines. However I can only assume planet templates are the size they are for ease of play. ACTA isn't a detailed simulation after all.

Also, I think fighters need some sort of carrier support, so the number of fighters that can be bought should be limited to the carrying capacity of the ships in the fleet.

The problem with that is that fighters often operated independantly in the show. Not that fighters can win a regular scenario on their own.
 
Quote:
Also, I think fighters need some sort of carrier support, so the number of fighters that can be bought should be limited to the carrying capacity of the ships in the fleet.


The problem with that is that fighters often operated independantly in the show. Not that fighters can win a regular scenario on their own.

since when has ignoring something from the show been an issue when it created a problem in the game mechanics, the non boresight WS and the very bore sight G'Quan spring very rapidly to mind.

ACTA has always sold itself as a fleet game rather than a fighter cobat game, fighters and how to deal with them have caused problems in every version and supplement issued so far. Which is a pain because limiting them to those carried by ships or in carriers could limit that if each race had the capacity to take carriers
 
MustEatBrains said:
hiffano said:
tneva82 said:
And we still have canonical background which states them having lasers.

and canonical background stating they don't.

In that case I´d say "screen evidence first". Who made up those technical drawings with the laser-carrying Primus anyway? Oh, I know that the AOG stuff had been canonised, but they had made more than one error which directly contradicted the series. No wonder with the sheer amount of (really cool) stuff they made (hell, JMS himself had some glitches in his B5 work), but it cannot become more canonical than what was actually happening in the series.

Even that can get fuzzy since there are more than one point in the series where the CGI people were probably drunk in the studios when battles were rendered. Incidents that JMS came back and said that the CGI was wrong. Vorchan that became the Dusk Cuotari? (spelling not included).
 
Target said:
I think a recall seeing the Dargan has Lasers if you zoom in on the picture so they still have lasers just some ships don't.
Just spotted the Corvan at skirmish with only 1 weapon, a 3AD
beam, precise. Very interesting.

See what else the Dargan has? :wink:

It was decided that the Corvan lacks the turreted "iconic" ion cannons but instead has weapon ports very similar to the Octurion, so the only ship to gain lasers
 
emperorpenguin said:
Target said:
I think a recall seeing the Dargan has Lasers if you zoom in on the picture so they still have lasers just some ships don't.
Just spotted the Corvan at skirmish with only 1 weapon, a 3AD
beam, precise. Very interesting.

See what else the Dargan has? :wink:

It was decided that the Corvan lacks the turreted "iconic" ion cannons but instead has weapon ports very similar to the Octurion, so the only ship to gain lasers
Didn't look at the traits too hard before, 4+ stealth :twisted: :lol:
Lucky i have 3 in my fleet.
There is no emoticons for muhahahaha so twisted evil & laughing have to do.
 
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