Pentallion
Mongoose
My friend and I just bought the Traveller Core Rules. We're unclear about damage allocation in space combat.
If we have a triple beam turret and score three hits on a Far Trader with Armor 4. We are unsure which of three possible things we should do. Do we:
A: roll 2d6 and subtract 4 for Armor for each hit and apply damage individually for each beam weapon (typically a Single Hit)?
B: Roll 2d6 and subtract 4 for Armor for each hit then apply the total damage that got through from all beam weapons (typically a Double Hit)?
C: Roll 6d6 because all three beams hit, subtract the 4 for Armor and apply that total to damage (typically 2 Single Hits and a Double Hit)?
Reason we're unsure is because the chart goes beyond 44 points damage yet the toughest weapon in the game is a Particle Beam and it does 6d6, so it's impossible to do that much damage unless the damage is all combined somehow.
We've also wondered if Effect has any impact on the amount of damage scored.
If we have a triple beam turret and score three hits on a Far Trader with Armor 4. We are unsure which of three possible things we should do. Do we:
A: roll 2d6 and subtract 4 for Armor for each hit and apply damage individually for each beam weapon (typically a Single Hit)?
B: Roll 2d6 and subtract 4 for Armor for each hit then apply the total damage that got through from all beam weapons (typically a Double Hit)?
C: Roll 6d6 because all three beams hit, subtract the 4 for Armor and apply that total to damage (typically 2 Single Hits and a Double Hit)?
Reason we're unsure is because the chart goes beyond 44 points damage yet the toughest weapon in the game is a Particle Beam and it does 6d6, so it's impossible to do that much damage unless the damage is all combined somehow.
We've also wondered if Effect has any impact on the amount of damage scored.