Loz said:
Different combat styles for different cultures and different circumstances. Both Pete and I are firmly of the opinion that RQII combat styles shouldn't be about mini-maxing to get the best combat advantage, but to reflect cultural differences - even if that means some form of disadvantage against other combat styles.
Precisely. Single sword fighting was king for three hundred years in Europe after shields fell out of fashion, despite their superiority in a fight.
PhilHibbs said:
.Was this a deliberate design decision, to deprecate dodge because it is better than parry?
Dodge was removed since it always causes problems mechanically. It was also removed for realism. There are no close combat styles in existence which completely rely on dodging for defence.
In real fighting there is very little of what we call dodging. There's disengagements, diving for cover, and maybe pulling an exposed limb back out of range. But a full body dodge against every attack, without a weapon or limb simultaneously providing a supplementary ward is rare.
A better way of explaining this is an Errol Flynn fencing scene. When he's engaged he normally defends against a sword thrust by using his blade to parry (Parrying). However when he becomes outnumbered, or placed in a tight spot where he is flanked, he then stops using his weapon and instead leaps atop furniture or ducks behind the ship's mast - effectively disengaging from his foes and outmanoeuvring them (via the Evade skill). A few seconds later combat starts again, and he attacks and parries as before.
An example of his fighting style...
http://www.youtube.com/watch?v=L10fR31jC1w
Almost every attack is parried, at about 1:18 you see an
almost dodge, but Guy is still trying to parry at the same time. At about 1:27 he ducks under a table, but personally I'd call that an evade, since he doesn't immediately counter attack with his sword. The final dagger thrust? Okay that looked like a dodge, or rather Guy being stupid - he should have attacked the base of the throat...
People's misremembering of swashbuckling in the movies has led to the idea that attacks are normally/consistently dodged. This is false, 99 of every hundred blows is parried, with the occasional dodge at the end of the sequence, generally in prelude to changing position. What I'd call disengaging myself.
As always however, if you want to model literary styles (I'm sure myself the Mouser parries a lot though) or the most extreme choreographed movies then feel free to modify the rules as you want to.