Resilence at 100+

GevatterHein

Mongoose
How do you handle opposed resilence tests, if your resilance skill is at 100+? Supose your Character has Resilence 120%. You get a serious wound at your right arm. The attack roll scored

A) 15
or
B) 96

How would you rule that? Substract 20 from both scores is not applicable, I think. It may help in Case B but in case A the Attack Roll becomes a SuperCrit or so.

Gevatter
 
GevatterHein said:
How would you rule that? Substract 20 from both scores is not applicable, I think. It may help in Case B but in case A the Attack Roll becomes a SuperCrit or so.
You should subtract from the skills not the rolls.
 
True. But the resilance test hast to be made against the score of the attack roll, as i understand the rule. If I substract from the skill, I have to substract it before the attack roll is made. And so, before I know, if I am got hit, damaged and forced to make a resilence test. Or did I misunderstand something?

Gevatter
 
There's no single answer I'm afraid. It's a quirk of what happens with delayed or 'indirect' opposed rolls.

Possibly the easiest answer is to just ignore the skills over 100 rule in this case. You can balance it by saying that if the attacker's skill was 130 the defender's Resilience skill isn't reduced.

The other possibility is to subtract your excess over 100 from the number you need to beat. E.g. If your resilience is 120 and the opponent rolled a normal success of 15 then to win you need to score at least a normal success and roll over 0 which is to say that any success is good enough.
 
From my statistical analysis, I think the closest you can come to the "right answer" (i.e. go back in time and change the attacker's skill retrospectively) is to add the amount over 100 to the Resilience roller's die roll for the purposes of comparative success. So if the attacker has 75% skill and succeeds with a roll of 50, then the defender resists on a roll of 30 or more.
 
I would say deduct the leftover from his skill now, and if that would result in a failure, you'd automatically succeed (without rolling) on the resillience roll.
 
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