Range bands and multiple ships

chiron0224

Mongoose
I posted this in my thread about my play test notes from the December edition rules but just in case I'm going to repost it here.

With this range band stuff what do you do with more than two ships? Like if you have two scouts attacking a free trader and one has missiles so it wants to hang back while the other has beam lasers and wants to run in for the kill? Do you keep track of separate ranges to all targets? like from the perspective of the free trader it's at long range to one of the scouts and at medium to the other? In that case, where do the scouts lie in relation to each other? If one, for whatever reason, decides to close with his buddy does he draw further away from the Free trader? Let's say, for example that we have a free trader. It's at short range to one scout and long range to another. let's, for the sake of example, decide that the scouts are at medium to each other. So the scout at short range expends 10 thrust over the course of a couple of turns and is now at short range with his buddy. If we decide that this is also movement away from the free trader that would that mean that the free trader is at medium range to the scout that moved to be at short with his friend and is at long range to the one that didn't move? Even though the difference between the two ships that are now at short range isn't enough of a difference for one to be long and one to be medium. And that's with liberal use of house ruling for range bands"
 
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