Hello everyone...I am new to the game and have only played one time. But we came across a situation that just didn't seem right. Just a quick summary...the EA had managed to launch over 30 fighters and moved to within range of some heavier ships. The question is do they lose their dodge ability at any particular range or do any weapons gain antifighter abilities at closer ranges. I could have sworn that ranges affected something like this (maybe it was stealth)...but I can't find it in the rules anywhere. It being our first game hadn't looked carefully at the ships to make sure they had antifighter abilities, so we are juat trying to feel this one out.
Also, what are the benefits of Scouts...I keep seeing in the strategy guides that certain races should have scout advantages, but am unclear as to what that implies.
Thanks...and please no flames...I am brand new to this gaming system.
Dedonta
Also, what are the benefits of Scouts...I keep seeing in the strategy guides that certain races should have scout advantages, but am unclear as to what that implies.
Thanks...and please no flames...I am brand new to this gaming system.
Dedonta