Question - Classic Traveller?

Longboat

Mongoose
Queston - Can we discuss classic Traveller in this Forum? Or is it strictly for Mongoose rules?

Do we need a forum dedicated to Classic Traveller?
 
Classic Traveller is now part of Traveller's Aid Society (TAS), seems logical to use that forum linked here:
 
You can discuss it but there is a 2.4% surcharge. I’ll leave you my bank details later. ;)

On a more serious point, I have actually wondered whether there could be some sort of permalink or merging of the CotI and Mongoose Traveller forums, seeing as Traveller is now owned by a single entity?
 
You can discuss it but there is a 2.4% surcharge. I’ll leave you my bank details later. ;)

On a more serious point, I have actually wondered whether there could be some sort of permalink or merging of the CotI and Mongoose Traveller forums, seeing as Traveller is now owned by a single entity?
I don't even remember the last time I visited CoTI. I actually forgot that it existed.
 
I don't even remember the last time I visited CoTI. I actually forgot that it existed.
To be honest, and not trying to be controversial, but CotI wasn’t particularly supportive of Mongoose Traveller. They had a general forum, but relegated a Mongoose Traveller forum to the bottom of the page and had some hostile posters to it (including an admin!). Would like to see a bit more community from the community, basically, now that everything is in the same house. I like all forms of Traveller.
 
To be fair, Mongoose 1e has some serious issues :D 2e is substantially better. But, yeah, I find this community a lot more friendly than CotI ever seemed to be. There are a lot of good threads over there, though.
 
...permalink or merging of the CotI and Mongoose Traveller forums...

I do wish CotI had less of an emphasis on breaking game editions out from each other. I get a lot out of discussions of Classic, and out of GMing discussions from any edition. So I read, and occasionally comment there (under a different name). Dicing their subforums as finely as they do isn't how I would do it at all - but it does seem to be fan driven as much as mod driven.

But more directly - The minimum I'd want in a merge would be a clean break of all current and past mod staff from the CotI end, to keep things civil and productive here. If CotI mods come with the package it's a net loss for both ends. Mods have not covered themselves with glory there in the past.

But even that neglects how much some of the broader Traveller community are Classic-only, how much some people only want to see their edition, and how much of a raging hate-boner a vocal minority of the community have against Mongoose. Might be simpler to let them have their thing.
 
To be fair, Mongoose 1e has some serious issues :D 2e is substantially better. But, yeah, I find this community a lot more friendly than CotI ever seemed to be. There are a lot of good threads over there, though.
The 1e books are fantastic. I wish I had actually learned to play 1e and was familiar with it enough to know the subtleties that need addressed to use them with 2e. The career books especially. There's some really good stuff out there for 1e.
 
The rules are reasonable though I personally find that many sub-careers kind of tedious. The events tables are great though. And there are some interesting rules covered in some of them like the hacking stuff in Agents that are lacking from 2e.

The difficulty was with editing quality, art quality, and lore mistakes in their Charted Space stuff.

The Aslan with straight up lion-heads... *shudders*. Not a big fan of the mousebots and similar "ooh, big kitty" motifs either. They've done much better since.
 
Seems like many discussion are relevant to all editions of Traveller, so no reason to separate them. But rule discussions with newbies might get confusing if nitty gritty rules get discussed, and rules from various different editions get mentioned. For those of us that have been through them all, that's fine, but a newbie won't know how, or whether, to integrate some obscure little black book rule into a 2e game.
 
Seems like many discussion are relevant to all editions of Traveller, so no reason to separate them. But rule discussions with newbies might get confusing if nitty gritty rules get discussed, and rules from various different editions get mentioned. For those of us that have been through them all, that's fine, but a newbie won't know how, or whether, to integrate some obscure little black book rule into a 2e game.
My advice to newbies is to stick with the main books of whatever edition they play and to leave the rest of it for after they feel comfortable enough with the system they use to go exploring how other systems before or after functioned, or didn't as the case may be. lol Plus, I know a lot of us swap out rules from various editions to suit our own personal gaming styles.
 
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