Well I like to look at skills diferently....in my game and I have been GMing and playing Traveller for 36 yrs now, I have merged in Basic Roleplaying D100 system into my game and have run it for quite some time. In my system I have skills as having up to 10 levels with each level equal to 5%. Thus each skill starts off with a base that is always two character stats added together, plus their skill level bonus in levels. Then depending on the situation they can get other bonus/minuses. Then it is a simple d100% roll for success or failure.
Now a Level 0 skill means that a person has the very basic ability (two stats added together) for they skill % base. Then there is level of difficulty: Simple +20%, Standard (no mod), Difficult -20%.
Here is a example: Player has a Science Skill, where lets say they have a INT-12, EDU-12, Science - 3, that would be (12 + 12 + 15 = 39%). So depending on the difficulty of the situation they might have the following final roll %:
Basic Skill 39% + Simple +20% = 59%
Basic Skill 39% + Standard = 39%
basic Skill 39% + Difficult -20% = 19%
It makes the system pretty simple to understand and GM/Play for everyone. Thus a player needs to roll their final score% or under to succeed. There are also other mods too, but this is the basic system. I also use my own Combat system that is based off a ATTACK role vs a DEFENSE role too. I even use a Experience Point system where players can earn up to 4-5 pts per adventure and they pool these points and use them to up stats and skill levels and other things by cashing them in. Nothing is 1 for 1, it is usually to gain 1 pt in something cost you a number of Exps Pts to buy just that +1 pt. I always reward my players with 1-2 pts for pure roleplaying if they stay within character which has always been extremely important to me.
F33D said:
2330ADUSA1 said:
Which means when they start with terms in some career, their starting skills would be:
Vacc Suit-1
Zero G-1
Mech-1
Elect-1
Comm-1
Gun Cbt-0
Robotics-1
Interesting but, based on what a skill level of "1" means in MGT, an 18 year old isn't going to have that level of skills as above...