Is now up on the web site, at;
http://www.mongoosepublishing.com/home/detail.php?qsID=1627
http://www.mongoosepublishing.com/home/detail.php?qsID=1627
msprange said:Is now up on the web site, at;
http://www.mongoosepublishing.com/home/detail.php?qsID=1627
Rikki Tikki Traveller said:Cool. I don't particularly like the layout of the career though. The tables are jumbled a bit and it makes it hard to move around. Also, the Survival and Advancement rolls are REALLY hard for this career. Remind me NOT to play a Psion Drifter...
Rikki Tikki Traveller said:The PIC sounds very interesting, I see Zhodani ships having this kind of thing. It will be fun designing a Zho patrol cruiser or destroyer using these Psionic Interfaces.
So it would take me 15 points to immobilize and silence a security guard but I can create mini-nukes out of mid-air for about 8 points?
Loz said:The points cost reflects the mental effort of the psion affecting every area of the body the nervous system reaches.
OTOH, launching a mental mini-nuke is just a question of the psion unleashing raw, mental energy in a single burst. No subtlety; no control. Lots of noise and lots of blood and guts, though.
Kilgs said:How does immobilizing the head/neck paralyze someone? Paralysis is a motor function and the brain does not have motor functions. If we assume that shutting down the head includes shutting down the brain then why would I do anything other than shut down the brain (one body part)?
If Loz is right, why use an example of "15points to immobilize the entire body" when all you really have to do to immobilize the entire body is shut down the head/neck?
Speaking completely from my rear-end, I think the mental effort behind exciting atoms into a mini-nuclear explosion should be a bit greater than shutting down one sophont's nervous system.
Kilgs said:Loz said:The points cost reflects the mental effort of the psion affecting every area of the body the nervous system reaches.
OTOH, launching a mental mini-nuke is just a question of the psion unleashing raw, mental energy in a single burst. No subtlety; no control. Lots of noise and lots of blood and guts, though.
How does immobilizing the head/neck paralyze someone? Paralysis is a motor function and the brain does not have motor functions. If we assume that shutting down the head includes shutting down the brain then why would I do anything other than shut down the brain (one body part)?
If Loz is right, why use an example of "15points to immobilize the entire body" when all you really have to do to immobilize the entire body is shut down the head/neck?
Speaking completely from my rear-end, I think the mental effort behind exciting atoms into a mini-nuclear explosion should be a bit greater than shutting down one sophont's nervous system.
I have a horrible deja vu feeling... jedi powers...West End...alter reality. The pain!
Psion Rules said:Thus, to completely paralyse a person, ensuring no mobility of any kind, it would require 15 Psi points. A paralysed location is
unable to move and remains locked in position for the duration of
the paralysis. This may result in the target falling prone, toppling
over and so forth, depending on local conditions. The paralysis
does not prevent breathing or blood flow but if the head or neck
are targeted, vocal chords, jaws, lips and mouth will be paralysed,
vastly restricting communication.
Kilgs said:I agree. There are a number of ways to make paralysis possible with very fine, subtle abilities. But the rules say otherwise...
Psion Rules said:Thus, to completely paralyse a person, ensuring no mobility of any kind, it would require 15 Psi points. A paralysed location is
unable to move and remains locked in position for the duration of
the paralysis. This may result in the target falling prone, toppling
over and so forth, depending on local conditions. The paralysis
does not prevent breathing or blood flow but if the head or neck
are targeted, vocal chords, jaws, lips and mouth will be paralysed,
vastly restricting communication.
No shutting down head/neck for complete immobilization. Doing that just makes it hard to talk and... your head probably falls forward.
The other issue is "locked in position." That's not paralysis. That's petrification/muscle freeze.
Arrgh. I'm just irritating myself now.
EDG said:TBH I think it's easier to just say that you directly affect the mind of the target so that they cannot will themselves to move or speak. That also has the advantage of being directly "psychic" rather than having to physically affect anything with the power of your mind.
Well, I would not recommend to keep the vocal chords of someone lockedPsion Rules said:A paralysed location is unable to move and remains locked in position for the duration of the paralysis.
(...)
The paralysis does not prevent breathing or blood flow but if the head or neck are targeted, vocal chords, jaws, lips and mouth will be paralysed,
vastly restricting communication.
captainjack23 said:Exactly my point; although, having several ways of doing it can be good in game terms too -by which I mean via ESP, TK or even some kind of antihealing biometry. If one can lift a car, one can hold someone against a wall -the extra cost may be to keep from crushing them, and/or to use the power for gross control (arms pinned) and well as fine controll (jaw/lips).
EDG said:captainjack23 said:Exactly my point; although, having several ways of doing it can be good in game terms too -by which I mean via ESP, TK or even some kind of antihealing biometry. If one can lift a car, one can hold someone against a wall -the extra cost may be to keep from crushing them, and/or to use the power for gross control (arms pinned) and well as fine controll (jaw/lips).
I would have thought that other ways wouldn't matter if they required more exertion/effort. Why fiddle around with moving molecules remotely with THE POWER OF THE MIND! when you can just telepathise your way into the target's brain and flick some switches?
EDG said:But then I'm more accepting of "realistic" psionics - more "internal" stuff like remote viewing (psionic jump may be related) and telepathic communication are one thing (and possibly vaguely believable, in a fringe sense), but "external" stuff like teleportation and telekentically flicking coins at the speed of bullets, starting fires, and throwing cars around by force of will etc seem more like Superpowers than psionics to me. In the terms of another game (Mage), the latter are way too "vulgar" for my tastes.