Now I like the idea for the Abbai mines but it would be nice to have some rules for fighters dealing wth them and some way to mine sweep them - perhaps a new function of the Scout trait?
It might need a arming period - perhaps it can not be activated that turn to allow the mining ships to escape the blast zone?
be nice to have a counter for them in P+P
re shields - I think the primary concern is the Juyaca and Brivoki - perhaps this action would give them a fixed rate rather than a mutiplier of the dice so:
Juyaca - normal 1D6, Divert power: 8
Brivoki - normal 2D6, Divert power: 15
Makes them more predictable for both players?
?
It might need a arming period - perhaps it can not be activated that turn to allow the mining ships to escape the blast zone?
be nice to have a counter for them in P+P
re shields - I think the primary concern is the Juyaca and Brivoki - perhaps this action would give them a fixed rate rather than a mutiplier of the dice so:
Juyaca - normal 1D6, Divert power: 8
Brivoki - normal 2D6, Divert power: 15
Makes them more predictable for both players?
?
