AnotherDilbert
Emperor Mongoose
Suggested system
Launch salvo, no roll. Keep track of number of missiles
EW potentially kills some missiles, a few rolls.
PD potentially kills some missiles as per Nerhesi's system, one roll or no roll
Attack roll 2D +Smart -Evasion. 50%+10%*Effect of missiles hit (max 100%, round 50% up, 49% down), one roll
Damage roll (4D - Armour) * N, where N is # of missiles hit / 3 (round up), one roll
No modifiers for size of salvo.
No tables for damage modifications.
Attack to hit chance is somewhat similar to single shot system.
Damage is somewhat similar to single shot system.
Armor works as usual.
Works for 100t ships.
Works for 1 000 000 ships.
Launch salvo, no roll. Keep track of number of missiles
EW potentially kills some missiles, a few rolls.
PD potentially kills some missiles as per Nerhesi's system, one roll or no roll
Attack roll 2D +Smart -Evasion. 50%+10%*Effect of missiles hit (max 100%, round 50% up, 49% down), one roll
Damage roll (4D - Armour) * N, where N is # of missiles hit / 3 (round up), one roll
No modifiers for size of salvo.
No tables for damage modifications.
Attack to hit chance is somewhat similar to single shot system.
Damage is somewhat similar to single shot system.
Armor works as usual.
Works for 100t ships.
Works for 1 000 000 ships.