If it is for an attempt to simulate real life and that most people don't go to college at an older age, I say drop it. This is perhaps an example of the gross misuse or misinterpretation of statistics that happens all too often. In real life it is a choice, not a absolute. I think in Traveller it should be a choice too. Unless there an underlying, unspecified issue like Universities get funding from the government to help young people get a start at being productive Zhodani citizens, figure out why as people get older they tend to make the choice not to go to college.
Incorrect, many ex-military and serving military are sent/voluntarily enter civilian colleges. A number of people defer college entry and go to night school/online universities concurrent with their careers later in life. The GI Bill idea is excellent.
ONLINE UNIVERSITY
After determining the current Term skill roll for Online University course. Scouts with excessive free time get a benefit for taking online courses.
A maximum of 4 Online terms may be undertaken. Rogue and Scoundrel Careers may not apply.
A -1 modifier is incurred when rolling for promotion and the skill for successful promotion, even if honours is achieved. Scouts receive no -1 modifier for promotion or skill.
Entry: Edu 8+.
No Term DM, Scouts +1 for entry.
DM+1 if Edu 9+
Skills: Choose a level 0 skill from the following list;
Admin, Advocate, Animals (farming or veterinary), Art (any), Astrogation, Broker, Comms, Computers, Engineer (any), Language (any), Life Sciences (any), Navigation, Physical Sciences (any), Social Sciences (any), Space Sciences (any), Trade (any).
Increase Edu by +1 on 8+.
Graduation: Int 8+. If 10+ is rolled, graduate with honours.
Graduation Benefits
Increase the skills chosen above to level 1.
Increase Edu by +2
Honours increase Int +1
+2 on Careers Promotion roll
Overall quite good. The events not so good. The characters IQ should effect ability to carry a heavier course load. Events should be expanded to 36, don't forget school teams and sports so athletics, fencing, chess (games) and a few other skills should be out there as option or events with good/bad outcomes available.
On semi related note.
Planets TL should effect careers. TL6 or less career path starts at age 14. No computer or space skills allowed (reroll).
IQ 12+ career starts at 16 if University/Scholar chosen.
The Age 18 start was a GDW construct to regulate careers, there is no reason it should be slavishly followed to this day if a good reason warrants otherwise.