Mark, I don't care that you don't care about FC, I do think that there is some relevance even if you don't. This game is meant to be based on other SFU games, and in particular, it is supposed to produce similar results according the game designer. Therefore they are relevant in any discussion of what results are produced, balance etc etc.
Or to put it another way, if escorts totally screw plasma empires in FC then raising the issue about it in ACTA seems somewhat pointless, it would produce the same result, and job is a good one according to the design goal that Mr Sprange has stated. But escorts don't screw plasma in FC because they have a limit on how many you can have, and the game system means the ships are not hugely reliant on special escorts for seeker defense in the first place. It may be that the mechancs of how ACTA will avoid that will be different, but by referring to FC you can say that the result is so different (at fleet level, as well as ship vs ship probably) that something is wrong with ACTA (if escorts do indeed screw plasma).
Or to put it another way, if escorts totally screw plasma empires in FC then raising the issue about it in ACTA seems somewhat pointless, it would produce the same result, and job is a good one according to the design goal that Mr Sprange has stated. But escorts don't screw plasma in FC because they have a limit on how many you can have, and the game system means the ships are not hugely reliant on special escorts for seeker defense in the first place. It may be that the mechancs of how ACTA will avoid that will be different, but by referring to FC you can say that the result is so different (at fleet level, as well as ship vs ship probably) that something is wrong with ACTA (if escorts do indeed screw plasma).