Captain Jonah
Mongoose
rust said:Sorry for that, I forgot to mention a couple of informations.Captain Jonah said:From the way you were talking it sounded to me like you were just using the basic career citizen subcareer colonist when you were talking about only having 18 skill picks to change and use. A full career gives 36 hence my last post.![]()
Bad Rust, no chocolate cookies for you today

Anyhow, I think I will now keep the Computer skill, for example as the
skill to write new programs for the colony's drones and so on, but delete
Astrogation and Communications, making communications a part of the
Sensors skill, since these skills use the same technology (radio, sonar,
etc.) anyway, and an active sensor system always includes the technolo-
gy to transmit and receive signals.
Alas poor Astrogators, we will make a place for you in museums next to the Dodo
