OGL Fairy Tale & Shrek 2

Err...Chris? You'll note that I said you could run a lighter game with it. Not that I would, but I'm pretty much universally recognized as a sick and twisted fellow.

Shannon
Mongoose
Current Status: Chained to keyboard, considering sheep
 
:oops:

Yeah, that's what you said alright. I have no idea what I read into it...

As for Wizard of Oz, that's another one that could be done interestingly in d20. I would definitely have fun with that.

My thing is... I prefer books that are "portable". It's impossible for me to run too many games, so the more I play, the less frequent each game is. I tend to incorporate things into one of the two games I run. One of which is an "Exiles" story where the characters are all from different realities, and jump from reality to reality "fixing" things. So that way, at least, I can utilize a lot of source material from the OGL books. The "OGL Fairy Tale" would be compatable for even my D&D setting, because it could easily be another plane that they encounter or something.


Thanks
Chris
 
kiln publications said:
What about a Wizard of Oz campaign (which is in public domain) which incorporates Fairy Tale and Steampunk.....would you buy a sourcebook for that?

What elements of Oz are steampunk? Anyway, I would buy such a supplement, it seems like a really cool idea!
 
Well in the original storyline by Frank Baum there are cyborgs which were created. ALA The Tin Man and Tic Toc. You could easily make the original series into a Steampunk campaign. If you really look at the whole storyline it really isn't just for kids and can be tweaked easily. Don't worry you will see within a year or two!
 
Oh by portable do you mean able to cross rules such as d20, etc. I could see that happening, all you would have to do in most cases is change the stats.
 
There are three basic ways to achieve portability:

1) Create a system that meshes (more or less seamlessly) with the existing system. This is the 'promise' of 'standard' D20 and the OGL, although various verisons live up to it more or less well.

2) Create a system using roughly the same dice engine and the same base structures, but running along side rather than merged with the existing game. For example, you might add some skills and a new resource type for your mini-games, but avoid changing things like combat and the class structure.

3) Create a seperate system that handles something simply not covered by the basic rules. You can use whatever mechanisms you like, so long as you do not screw around with something in the core system.

Most of the time, I'm forced to go with option 3. Option is also interesting, but somewhat more complex, especially when you want to pass influences into a core system.

The OGL books generally use option 1, but that creates varying degrees of conflict between the 'merged' rules and the 'standard' rules.

Shannon
Mongoose
Current Status: Treating shackle gall
 
Shannopn,
Thanks for the info, I will definitely keep that in mind.
Don
PS: Is there a way you could have a sourcebook that would cover both the OGL rulebook and the d20 Modern without ruining license info. Meaning not stepping on either companies toes??
 
kiln publications said:
Shannopn,
Thanks for the info, I will definitely keep that in mind.
Don
PS: Is there a way you could have a sourcebook that would cover both the OGL rulebook and the d20 Modern without ruining license info. Meaning not stepping on either companies toes??

Sorry for the ranting and the thread hijack. I vented here a bit, which is not my role as a staff writer.

RE: Sourcebook
First off, you need to talk to a lawyer, examine the OGL, and check with one or both companies to be sure.

As a general rule of thumb: Anything in an SRD and anything marked open game content is free game.
 
That's alright, I was just curious. I want to do our materials based on the OGL Rulebooks anyway.... I am just happy that Mongoose set it up this way.
 
Chris said:
I got Fantasy Flight's Grimm, and it's good on its own, but isn't very friendly with non-child characters getting involved... The farther the OGL books stray from standard d20, the harder they are to use..

I found this new thread over at ENWorld that bears relevance...

http://www.enworld.org/forums/showthread.php?t=91090

- Stratos
 
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