Official Worldbuilding clarifications needed!

EDG

Mongoose
Looking for official Mongoose clarifications here... I just stripped these from the Errata thread because they're not so much "errata" as "unclear"...

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How do you determine whether a world is on the Hot Edge of the Habitable zone, in the middle, or on the Cold edge?

IIRC in the playtest I suggested a roll of 1d6 - on a result of 1, the world was on the Hot edge, on 2-5 it was in the central part, and on 6 it was on the Cold edge.

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Also, there's no mention of where or how to record Temperature on a UWP (where do you put it, is it just a 'text description' thing?).

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Hydrographics: If the temperature is "Extremes" (i.e. atm 0 or 1 from the temperature table on the previous page) then that should also have DM-6 because the temperature is varying so much that any exposed water/ice to sunlight on the surface will not be stable.

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Environmental Limits: If a world doesn't have the required minimum TL, what happens to it? Does the TL get raised to at least equal the limit, or does the pop get reduced to 0?

Mentioning that "out clause" of "the TL can be lower but the population can die" doesn't make much sense to me - that would mean that you have a lot of worlds that are teetering on the brink of extinction at any one time, when the reality is that the 'fatal flaw' would have most likely happened earlier and wiped everyone out.

I'd propose that the Default rule (and Space Opera variant) should be to raise the TL to the minimum level. In a Hard Science variant however, the pop should be reduced to 0 instead (and the world is therefore made Barren - this was actually the default rule when it was introduced in the old CT Alien Modules).

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Should you really be able to get Roasting or Frozen Garden Worlds (Ga)? Or should Garden worlds just be "Temperate" only?
 
EDG said:
How do you determine whether a world is on the Hot Edge of the Habitable zone, in the middle, or on the Cold edge?

IIRC in the playtest I suggested a roll of 1d6 - on a result of 1, the world was on the Hot edge, on 2-5 it was in the central part, and on 6 it was on the Cold edge.

Personally I think the habitable zone reference is redundant with the basic temperature roll and should be dropped. The world-gen process is to its credit focussed on end results, not causes, thus by that approach figuring out the world's placement within a habitable zone is irrelevant; if the world is frigid, its probably too far, if its roasting, its probably too close.
 
That's a very good point. That said, a world can be frigid or roasting in the middle of the habitable zone if it's in the middle of an ice age or if it's got a greenhouse atmosphere. But yeah, maybe it's easier all around to drop the inner/outer edge references, particularly since orbital location isn't even mentioned elsewhere in the basic worldgen system.
 
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