Solomani666
Mongoose
I am killing this thread
IanBruntlett said:Are you familiar with Iain M. Banks' "Culture" series?
Take a look at http://en.wikipedia.org/wiki/The_Culture for high tech-level ideas.
It's definitely worth readingSolomani666 said:Never heard if it. Is it worth reading? Thank you.
Do you read Sci-Fi?Solomani666 said:Never heard if it. Is it worth reading?IanBruntlett said:Are you familiar with Iain M. Banks' "Culture" series?
IanBruntlett said:Are you familiar with Iain M. Banks' "Culture" series?
Take a look at http://en.wikipedia.org/wiki/The_Culture for high tech-level ideas.
Solomani666 said:All warships are needle or wedge shaped except those ships built for a special purpose requiring a different hull configuration.
Solomani666 said:1. Armored bulkheads by default for all components without additional hull volume.
2. Ignoring armor hits as there are no armor plates to be blown off the hull.
3. Multiplying the hull and structure points by some amount.
7. Ignoring Structural Failure critical hits.
Solomani666 said:Read again.
Solomani666 said:DFW said:Solomani666 said:All warships are needle or wedge shaped except those ships built for a special purpose requiring a different hull configuration.
This config uses much more materials than spherical, etc. and is weaker.
Solomani666 said:1. Armored bulkheads by default for all components without additional hull volume.
2. Ignoring armor hits as there are no armor plates to be blown off the hull.
3. Multiplying the hull and structure points by some amount.
7. Ignoring Structural Failure critical hits.
I don't see anything in the design that would come close to justifying the above items based on current MGT rules. Can you elaborate?
Read again.