Hello
VEry new to this. Tried a few of basic [ free ] games and enjoyed them alot.
Do have some questions about a couple of things so far. The part where it says..........
For the purposes of Line of Sight, a firing model may ‘see through’ any Cover within a number of inches equal to its Size score. It may also ‘see through’ any Cover within a number of inches to the target model that is equal to the target model’s Size score. Models, if within terrain, may always claim Cover rather than just have an obscured Line of Sight
So if a size 4 tank is touching a wall and I'am on the other side of the wall 4 inches away I can see the tank and the tank can see me ? If I have 1 squad member 4 inches away and the others are 5 inches away or more then only that one can be seen and targeted [ assuming no blast weapon is used ] ? IF it fired a MG would the FZ effect the models it couldn't see farther away even if they were in the open ?
Models, if within terrain, may always claim Cover rather than just have an obscured Line of Sight
You would want to NOT claim cover so you can shoot farther away is the reason for this option or obscured Line of Sight also uses the inches rule ?
If I'am on a rooftop but more than 1 inch away from the edge/roof wall and they is a squad across the street more than an inch from their roof edge/roof wall then we can't see each other ? If one is at the edge ?
I have to wait for my birthday to get the full book and better minis but from what I have been reading Helos and other air units REALLY don't last that long on the gameboard.
If [ if I heard correctly ] AA units can react to air units 30" away how big of a gameboard do you really need to play to keep them out of harms way and still have an impact on the game ?
How far can they travel in a turn ? Do they always stay on the board or do they come on and go off for a set amount of time ?
They just don't appear on the table,they have to use a move action to come on the table ? It seems like from everything I've read air units fly on , AA reacts with Shoot, air units go down, never having a chance to fire.
Whenever you decide to do something with a unit in your army, it will have two Actions – every model in the same unit will perform the same action.
So when I Ready my SAWs bipod the rest of the squad just stands around as it is set up ? My friends assume this is some form of mistake . They can't fire or advance ahead while it is being set up ? I can't use the SAW to fire and move the troops forward at the same time ?
VEry new to this. Tried a few of basic [ free ] games and enjoyed them alot.
Do have some questions about a couple of things so far. The part where it says..........
For the purposes of Line of Sight, a firing model may ‘see through’ any Cover within a number of inches equal to its Size score. It may also ‘see through’ any Cover within a number of inches to the target model that is equal to the target model’s Size score. Models, if within terrain, may always claim Cover rather than just have an obscured Line of Sight
So if a size 4 tank is touching a wall and I'am on the other side of the wall 4 inches away I can see the tank and the tank can see me ? If I have 1 squad member 4 inches away and the others are 5 inches away or more then only that one can be seen and targeted [ assuming no blast weapon is used ] ? IF it fired a MG would the FZ effect the models it couldn't see farther away even if they were in the open ?
Models, if within terrain, may always claim Cover rather than just have an obscured Line of Sight
You would want to NOT claim cover so you can shoot farther away is the reason for this option or obscured Line of Sight also uses the inches rule ?
If I'am on a rooftop but more than 1 inch away from the edge/roof wall and they is a squad across the street more than an inch from their roof edge/roof wall then we can't see each other ? If one is at the edge ?
I have to wait for my birthday to get the full book and better minis but from what I have been reading Helos and other air units REALLY don't last that long on the gameboard.
If [ if I heard correctly ] AA units can react to air units 30" away how big of a gameboard do you really need to play to keep them out of harms way and still have an impact on the game ?
How far can they travel in a turn ? Do they always stay on the board or do they come on and go off for a set amount of time ?
They just don't appear on the table,they have to use a move action to come on the table ? It seems like from everything I've read air units fly on , AA reacts with Shoot, air units go down, never having a chance to fire.
Whenever you decide to do something with a unit in your army, it will have two Actions – every model in the same unit will perform the same action.
So when I Ready my SAWs bipod the rest of the squad just stands around as it is set up ? My friends assume this is some form of mistake . They can't fire or advance ahead while it is being set up ? I can't use the SAW to fire and move the troops forward at the same time ?