New to paranoia

Greggoman: You went for the bundle with Crash Priority and WMD, I presume... if/when you want to throw a bit more money at the game, especially for more Paranoia "flavour", I recommend The Traitor's Manual and/or Extreme Paranoia. They'll both help you give more character to your Alpha Complex. Traitor's Manual is the secret society sourcebook and Extreme Paranoia the higher security clearance one. Both fun to read and full of useful stuff...
 
Danforth said:
Greggoman: You went for the bundle with Crash Priority and WMD, I presume... if/when you want to throw a bit more money at the game, especially for more Paranoia "flavour", I recommend The Traitor's Manual and/or Extreme Paranoia. They'll both help you give more character to your Alpha Complex. Traitor's Manual is the secret society sourcebook and Extreme Paranoia the higher security clearance one. Both fun to read and full of useful stuff...

Actually Old Bear sent me one for demo purposes so I only have the core book. But I will most likely get those books.

I've heard flashbacks/Flashbacks 2 is really good. Can anyone confirm this / explain why its so good?
 
Flashbacks and the forthcoming Flashbacks 2 reprint (in versions updated for the current edition) the classic PARANOIA adventures published by the game's first publisher, West End Games, in the mid-'80s. These are some of -- actually, MOST of -- the funniest writing the roleplaying field has ever produced. These missions made PARANOIA great, and it was an honor to bring them back into print after a decade-long lapse.
 
Both of the Flashback books are old adventures that have been updated to the new system.

The first Flashback book is mostly independant adventures of the Classic type.

The second appears to be a series of semi-interconnected adventures of the Zap style.

But don't quote me on those.

I can swear by the first Flashback book if you can get it. I can swear by it, because all the demos I've run have the players swearing at it. :twisted:
 
No, the two Flashbacks books are separate volumes, each collecting various old West End PARANOIA adventures updated for the new edition.

The adventures reprinted in the first Flashbacks are the old GM Screen RED-Clearance mini-missions, Vapors Don't Shoot Back, The YELLOW Clearance Black Box Blues, "Me and My Shadow Mark 4," Send in the Clones, Alpha Complexities, and several "Code 7" mission ideas from Acute PARANOIA. These missions established the famous play style that the current edition enshrines as Classic.

Flashbacks 2 reprints Orcbusters, Clones in Space, and The People's Glorious Revolutionary Adventure. These are not linked, though they certainly do qualify as Zap style.

EDIT 4 July: Can't believe I forgot to mention "Me and My Shadow," the single most popular PARANOIA adventure ever written.
 
Don't forget flashbacks 1 also contains -- Me and My Shadow Mark IV -- the single most bad a** adventure ever written!!! :twisted:
 
Me and my Shadow (Mark IV) is what I'm thinking of running for my next Demo.

Hopefully it'll be less lethal than the one I've been running. Markie is less likely to kill people like Robot IMANA-665-C is.
 
These sound awesome... Flashback plus the Red Book sound like a winning combination for a broad overview of the game...
 
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