Just got it downloaded and am scanning the scenarios for the Zap war and came across one I find..... errr..... how should I put it.... its unwinnable for the EFTF.
All the PLA needs to do is keep their command squad back (out of harms way, and run away from any harm) or simply put it a fire team of infantry in the WZ-551 and it can't be shattered, as nothing the EFTF have can hurt the WZ-551 the PLA can't be beaten. Surely if the Brits are holding out for reserves there should be a time limit on the game....
Scenario fourteen -
Striking Back
EFTF briefing
A PLA force is assaulting this command post. You must hold out until reinforcements arrive.
Units
One British Army Infantry Command Section
Two British Army Infantry Sections (both teams)
PLA briefing
Your strike team has been ordered to assault an EFTF command post, in the hope of temporarily disruptiong the chain of command for this area, as well as the possibility of obtaining valuable intelligence.
Units
One PLA Command Squad
One PLA Infantry Squad (all three teams)
One PLA WZ-551 IFV
Special Rules
There are no special rules in effect for this scenario.
Scenario Length
The scenario plays until one side is victorious.
All the PLA needs to do is keep their command squad back (out of harms way, and run away from any harm) or simply put it a fire team of infantry in the WZ-551 and it can't be shattered, as nothing the EFTF have can hurt the WZ-551 the PLA can't be beaten. Surely if the Brits are holding out for reserves there should be a time limit on the game....