Jak Nazryth
Mongoose
In a couple of games I've played a character in the early 2000's, T-20 to be specific, and a couple more times in Mega Traveler long before that, the GM's in question had house rules that allowed "hydrogen slush" in specialized fuel tanks, along with improvements in jump drive "fuel mileage" allowed a 5% rule instead of the normal 10% rule for jump drives. I have toyed with the idea as have many others over the years on the various boards I've bounced in and out of. It's logical that with higher tech levels you get more out of less.
I know there are science oriented individuals on these boards that can show me an equation in no time flat that can prove how many more hydrogen atoms you can get as a slush/simi-solid state over the same volume of liquid. (On the T-20 boards over a decade ago I once saw a post from an electrical engineer that argued you could NEVER have a laser pistol with a clip in the grip, because there was simply enough room to stack enough electrons in any know medium to yield enough of a charge to power a laser to do any actual damage... and then posted his equation to prove it! :lol: )
Anyway, at what tech level would it be reasonable to begin dropping the 10% rule to a 5% rule? 15, 16? Lower or higher?
Right now I’m thinking at TL 16 designs a 5% is easily attainable but expensive alternate to normal tanks that are covered in the cost of the hull. The 5% tanks would cost X credits per ton. Then you would also spend more cash on an improved version of fuel processors to convert LH20 into simi-solid slush. I’m thinking 10x the cost over the normal fuel processors and 10k per ton of specialized fuel tanks. I have no basis on these prices, just a best uneducated guess. I know currently we have containment systems that can maintain incredibly cold environments, so why not advanced sci-fi tech?
Any thoughts
I know there are science oriented individuals on these boards that can show me an equation in no time flat that can prove how many more hydrogen atoms you can get as a slush/simi-solid state over the same volume of liquid. (On the T-20 boards over a decade ago I once saw a post from an electrical engineer that argued you could NEVER have a laser pistol with a clip in the grip, because there was simply enough room to stack enough electrons in any know medium to yield enough of a charge to power a laser to do any actual damage... and then posted his equation to prove it! :lol: )
Anyway, at what tech level would it be reasonable to begin dropping the 10% rule to a 5% rule? 15, 16? Lower or higher?
Right now I’m thinking at TL 16 designs a 5% is easily attainable but expensive alternate to normal tanks that are covered in the cost of the hull. The 5% tanks would cost X credits per ton. Then you would also spend more cash on an improved version of fuel processors to convert LH20 into simi-solid slush. I’m thinking 10x the cost over the normal fuel processors and 10k per ton of specialized fuel tanks. I have no basis on these prices, just a best uneducated guess. I know currently we have containment systems that can maintain incredibly cold environments, so why not advanced sci-fi tech?
Any thoughts