Looking at the very cool 100 ton Nemesis class Pursuit ship from Spica, I got to thinking that for a bounty hunter, especially a skip tracer (I mean the guy who tracks down ships), it would be critical to gain even one level of jump over the standard jump 2.
So I got to modyfing the design, and realised that by getting rid of one of the staterooms, the spinner, two of the low berths, and most of the cargo, by replacing the power plant, Mdrive and Jdrive by B ratings, you can get a ship with 4G thrust, jump4, and fuel for one jump 4 and 2 weeks running (must be carefull when doing a jump 4 as little reserve). As the techlevel has gone up anyway you would definitly move to bonded superdense armor while you were at it, and probably improve computers somehow.
Finaly you get a shiny TL14 jump 4 very capable 100 ton spaceship, must say I like it. Not best for "dirt side" bounty hunter because of the lack of vehicule, only 2 low berths, etc, but just right for hunting ships (if you want to stick to 100 tons). It is quite expensive though...
Anyway, that seems to be in contradiction with the good old Xboat, which is supposed to do jump 4 but has to sacrifice Mdrive to do so, no? I don't have the book that contains it's specs for MGT, so bare with me. This got me wondering: Am I doing something wrong? Or does the X boat have a higher jump, or some excess cargo, or has it gained a Mdrive in MGT?
Also, I think in some old version of Traveller there was a "control points" system that was used to determine the number of necessary crew members depending on the computers. I regret that, does anybody know which Traveller that was?
So I got to modyfing the design, and realised that by getting rid of one of the staterooms, the spinner, two of the low berths, and most of the cargo, by replacing the power plant, Mdrive and Jdrive by B ratings, you can get a ship with 4G thrust, jump4, and fuel for one jump 4 and 2 weeks running (must be carefull when doing a jump 4 as little reserve). As the techlevel has gone up anyway you would definitly move to bonded superdense armor while you were at it, and probably improve computers somehow.
Finaly you get a shiny TL14 jump 4 very capable 100 ton spaceship, must say I like it. Not best for "dirt side" bounty hunter because of the lack of vehicule, only 2 low berths, etc, but just right for hunting ships (if you want to stick to 100 tons). It is quite expensive though...
Anyway, that seems to be in contradiction with the good old Xboat, which is supposed to do jump 4 but has to sacrifice Mdrive to do so, no? I don't have the book that contains it's specs for MGT, so bare with me. This got me wondering: Am I doing something wrong? Or does the X boat have a higher jump, or some excess cargo, or has it gained a Mdrive in MGT?
Also, I think in some old version of Traveller there was a "control points" system that was used to determine the number of necessary crew members depending on the computers. I regret that, does anybody know which Traveller that was?