Two questions:
1) Natural healing results in 1 HP per x hours - x depends upon resiliance score. It this 1 HP to all injured locations, or 1 HP period (which you allocate to an injured location)?
2) Fatigue tests refer to using the Athletics skill. Elsewhere (for forced marches), the Resilience skill is used to resist suffering a level of fatigue. I consider the Resilience skill far more appropriate - was the use of Athletics intended?
Thanks
Antalon.
1) Natural healing results in 1 HP per x hours - x depends upon resiliance score. It this 1 HP to all injured locations, or 1 HP period (which you allocate to an injured location)?
2) Fatigue tests refer to using the Athletics skill. Elsewhere (for forced marches), the Resilience skill is used to resist suffering a level of fatigue. I consider the Resilience skill far more appropriate - was the use of Athletics intended?
Thanks
Antalon.