Travellingdave said:He had his own reasons for this disinformation; mainly he didn't want these damn nosy monkeys looking for the other ancient races.
The simplest solution would have been to just kill the PCs, then nobody need know anything. As it is, the PCs don't even need to make any kind of effort to escape, they're just let go (oh and by the way the ship will self-destruct so they can't have it, nyah). Ugh. Sorry, it's an awful "adventure", it makes no sense at all.
Anyway. I think that precursor stuff should be rare, inscrutable, and make people feel really really small. And also, it should make them go "wtf is THAT!" when they first clap eyes on it.
I like the idea of the race that has just wiped out an entire quadrant of organic life. That'll make people scratch their heads for a while... but if that was me coming up with that, I wouldn't leave much in the way of clues (unless the point of the RPG was that this race was making a comeback) - it's a mystery and may well be forever.
I've created a few "haunted systems"... nobody knows why they're haunted or what the ghosts are, but people know that there's something weird going on in them and they don't want to hang around there for long.