I also plan to turn this ship into a bit of a dungeon, as in D&D, except with Traveller things substituting for magic and monsters. I'm thinking of having four characters wander around this ship, they wake up in the middle of it, and it would take some time for them to actually establish that they are on a starship, rather than just a large building. Is it an Imperial Design? I haven't decided yet. The ship and its purpose sort of comes into focus as I am drawing it. The part about the characters waking up in the middle of this ship and not knowing how they got their maybe a sort of test. Sort of like that novel by Larry Niven, Ringworld, involving a Pierson Puppeteer kidnapping a crew and putting them in a position where they will fulfill the mission for him. This starship literally would cost trillions of credits, probably the ruler of a wealthy and populous world could afford to build a thing like this. Think of a science fiction version of Undermountain from the Forgotten Realms, the owner like the Wizard Halaster in the Realms, is a bit insane, or at least his motive is a bit unclear. I'll figure it out later, the first thing is to make an interesting space dungeon crawl. Some of the "monsters" would include various robots going berserk. Some robots would be disguised as other creatures and even humans, such as in the movie Terminator, and having a few "skeleton-bots" might be interesting too.
Tom Kalbfus said:
You may want to look up the original Gamma World adventures. It has something similar to this if I recall correctly. Weird plants, high-tech robots, very much like a high-tech style dungeon environment for players to explore.