Hi there
Here are some more RQ questions that I am hoping will spur some discussion
1) Cold damage - I don't understand how this damage can be applied in the same way fire damage is. Yes, I can see how sticking my hand in a campfire will cause 1d6 damage. I don't see how sticking my hand in ocean waves will cause the same amount of damage. Even if we were talking about a frozen ocean, there are crazy people in RL (Polar bear clubs) that jump into freezing waters for a few minutes and seem fine.
2) On evading skill - it says that combat manoeuvres still apply in the opposed roll. I can see how that applies for the attacker, but not for the defender (especially against a ranged attack). I assume they can only pick the few CMs that make sense (regain feet etc).
Also - what happens in an evade if all parties fail their rolls?
3) For multiple opponents, what happens if all parties fail their rolls? Also, I am having trouble visualizing the story description here. Suppose the PCs are attacking an evil elf lord. So they all rush him. The elf lord uses his evade against all PCs and beats them all. So ... what happens to the remaining CAs that PCs might have? Do they lose them? Or do they just know-somehow that trying to attack the lord this round will result in wasted actions. This seems to be what the rules are saying, but I don't know what to tell players who want to know how they suddenly have such prognostication.
Thanks in advance
Dan
Here are some more RQ questions that I am hoping will spur some discussion
1) Cold damage - I don't understand how this damage can be applied in the same way fire damage is. Yes, I can see how sticking my hand in a campfire will cause 1d6 damage. I don't see how sticking my hand in ocean waves will cause the same amount of damage. Even if we were talking about a frozen ocean, there are crazy people in RL (Polar bear clubs) that jump into freezing waters for a few minutes and seem fine.
2) On evading skill - it says that combat manoeuvres still apply in the opposed roll. I can see how that applies for the attacker, but not for the defender (especially against a ranged attack). I assume they can only pick the few CMs that make sense (regain feet etc).
Also - what happens in an evade if all parties fail their rolls?
3) For multiple opponents, what happens if all parties fail their rolls? Also, I am having trouble visualizing the story description here. Suppose the PCs are attacking an evil elf lord. So they all rush him. The elf lord uses his evade against all PCs and beats them all. So ... what happens to the remaining CAs that PCs might have? Do they lose them? Or do they just know-somehow that trying to attack the lord this round will result in wasted actions. This seems to be what the rules are saying, but I don't know what to tell players who want to know how they suddenly have such prognostication.
Thanks in advance
Dan