Models Too Expensive? ( points )

Models Too Expensive?

  • Yes

    Votes: 0 0.0%
  • About Right

    Votes: 0 0.0%
  • No

    Votes: 0 0.0%
  • They'll make changes...right?

    Votes: 0 0.0%

  • Total voters
    0

Scenv

Mongoose
I understand BF Evo is spose to be fighting with the 4 armies, but it did say its compatible with SST. Seeing that, i do not see how a 8 man, 200pt unit can take on 12 warrior bugs or 18 light armor MI.

MI Light Armor- 10pts ea, morita ( 2xD6, thats the strengh of a USMC support weapon. )

Warrior Bug- 15pts ea, 2D6+1 close combat with 5+ target, 4+ save.
 
I might be wrong but I don't think they said that BF:EVO would be compatiable with SST. What I think they said was SST:EVO would be compatiable with SST. In other words, the pre-painted Starship Troopers game with Evolution rules they're bringing out later will be compatiable with the old SST figures.
 
No offence but I don't see how Light Infantry can compare to the USMC lol.

The bugs... well you got a fight there lol. Im not sure about the points myself, maybe the points change if your mixing it up?
 
i see you got a point there, i might have misread it.

btw, a squad of light infantry can pump out 30D6+ shots. a marine squad can do like what? 12?
 
Erm no offence but this seems a little bit of a stupid question. The stats for BFEvo are not meant to be compared to SST stats as the two games are not meant to fight each other! And when SST Evo comes along I would immagine if they DO want to make the two games compatible they would repoint the SST units.

Seriously though the overall question is like saying 'Stuff in SST is too exensive becasue such and such a unit from Warhammer 40k is way better for the points'. Even if you use a the same rule system (which ok in that example Im not) two different settings dont have to use the same points scale!
 
Guys,

At the time the question was asked it was read by us as being a question as to whether we were planing on using the same Evolution gaming engine with both rules sets. This is what we have done.

Sure, the stats make a cros-over technically possible, but don't go looking for game balance. the Wolrd war 2 set I'm working on also uses the Evo engine but if you put up a Panther against an Abrams the Panther may well take it, which we know wouldn't be the case.
 
ok, but i did see mongoose saying something about this game being compatible with SST. it said something like "yes, it means you can have you marines fighting bugs!" or something like that...
 
Scenv said:
I understand BF Evo is spose to be fighting with the 4 armies, but it did say its compatible with SST.

Matt also said it wouldn't be all that balanced....

They aren't same game so aren't supposed to be playing each other.

You don't have them playing each other on equal ground. It's like having space marines attacking high elves in EE games...

And hey. You think LAMI is cheap. Check marauder platoon. Those things will EAT BF:Evo armies in a heartbeat :lol:
 
That's after the arachnids chop them up into bite sized bits.

It actually would be nice to have a game that's point value compatable with SST that's not actually SST. No need to adhere to any weird art designs or settings, just make the coolest looking armies and models and give them interesting ways of operating.

I almost think they should just let Starship Troopers stay MI, Skinnies, and Arachnids. Then release a new game that's completely compatable with SST but has the Forth, Coven, and whatever new armies they're thinking up as the main four factions.
 
im sure after a month of 2 of both games being played side by side we could extraputale a %sytem and rules tweek to make the 2 compatable, but to be honest id only wish for my BF-evo stuff to fight skinnie or the forth for fun scenario games not competative games, and in that instance you can use some common sence to try ballance those games towards the scenario to see what would happen.
 
Mr Evil said:
im sure after a month of 2 of both games being played side by side we could extraputale a %sytem and rules tweek to make the 2 compatable,

Not going to happen.

Concider this: Unless there happens something VERY odd in pointing values chickenhawk will cost ~8 times cap troopper. Assuming cap troopper costs 25 pts chickenhawk will cost around 200 pts.

200 pts for somebody that can insta kill 2 BF:evo tanks in one turn while in return it will take MINIMUM 2 turns for 1 BF:evo tank to kill chickenhawk...Not good.

If chickenhawk go up to around 400 pts(tank price) then either cap trooppers cost 50 pts piece(how good they are then compared to BF:evo trooppers...) or ratio between them goes bigger big time...

Actually it would be not so fun for old gamers to have ratio changed radically. Imagine that cap trooppers stay roughly same but marauders go up double cost. Even if they would be worth it all players with marauder platoon would be pissed off because they would be only able to use roughly half the marauders usually...Incidently similar reason(one of them) why ACTA players aren't happy about warlock currently being armageddon choise rather than war. They have several of them and now find fielding even one of them hard...
 
but you would only do it for mutual fun games, it wouldnt be a game for touneys or evan a game you play to see wich player wins, it would be a game to see how modernish forces would deal with say an alien attack, and such a battle wouldnt realy need to be fair, but just interesting from a fun point of view.

maybe i play for the wrong reasons though.
 
hmm.a value table for corss-games.not a bad idea.

but i think it was stated from the very beggining-you can play BF vsSST, but crossover at your own peril. :wink:
 
Well Im sure it cant be too hard to do a conversion table of some kind once both rules sets are in there, (like a rule that simply states something like for every 1000 pts the SST player uses the Evo player gets 1500 or something etc etc) Might not make for realistic balance but it would allow you play essentially balanced games :)
 
Mr Evil said:
but you would only do it for mutual fun games, it wouldnt be a game for touneys or evan a game you play to see wich player wins, it would be a game to see how modernish forces would deal with say an alien attack, and such a battle wouldnt realy need to be fair, but just interesting from a fun point of view.

Well nothing STOPS you from doing that for fun games as it is. Rules are same basicly so you can field USMC vs arachnids if you wish. Just give USMC bigger point total to make up for it if you wish :lol:

But to make them more comparable in points BF:Evo units would need to be LOT cheaper...They can't up the SST points that much(that game existed before. See above why SST players would get pissed off if marauder/infantry point ratio would get dramatic overhaul for example) so it would have to be BF:evo.

Interested in buying even more MEA trooppers to get 1k BF:evo army?-)
 
ChrisPasseno said:
All of this speculation is predicated on SST Evo having the same unit values and weapon damage, now isn't it?

It would be odd for them to start radically change them though. Refer to my example above. Chickenhawk as it is will make short work of BF:evo tanks easily(heck it can't be instakilled! BF:evo tanks can!) and has infantry weapons as well. Therefore to be balanced with BF:evo it really should cost more than BF:evo tanks...500-600 points as well...

So unless SST:evo MI infantry are starting to cost around 50-70 pts(bug warriors ~40 atleast) marauders are going to be fielded in far less numbers for same amount of MI infantry/arachnid warriors.

And marauder platoon owners will be screaming death for Mongoose when half of their models got status of "paper weight" :twisted:

Point wise ratio of them shouldn't suffer major changes. Especially for something that is fielded in numbers(and marauder platoons can easily have around 8-9 marauders in 2k game...Big point increase there feels instantly...).

So if option is: 1) Keep ratio roughly same and so what if the 2 DIFFERENT games aren't balanced in tournament enviroment or 2) have major changes in ratio and piss off old players why would they choose 2?

How many combined SST:Evo and BF:Evo tournaments are you expecting anyway? :lol: For non-tournaments you can simply up the BF:evo army size/lower SST:evo army size as needed.
 
Back
Top