Minbari need to be very careful against Brakiri, and especially against the Graviton Beam, and the worst ship of the lot is the nasty Haltona. One of the 2E changes is the interaction between Stealth and Slow-Loading. You used to be considered to have fired if you used a Slow-Loading weapon and failed your stealth roll. Now, you aren't. This means that missing your Stealth roll don't hurt nearly as much against the Minbari as it did before .... fail your roll? Just try again next turn.
This makes Slow-Loading a premium property to have, as long as you get AD back as compensation. And boy, does the Haltona ever, getting 5 AD of DD Beam backed up by being a solid ship in all other ways.
Some of us at my LGS consider the Haltona to be one of the next great broken -- er, marginal -- ships. Considering the interaction between Stealth and Slow-Loading, you should consider these very high priority targets.
In some instances, the New Brakiri can create very powerful carrier fleets now as well, based on the now-excellent Brokados (its only current match at Raid Fleet carrier, IMHO, is the also-premium Garasoch), and the hulking Cidikar. I have zero idea if this kind of fleet works against the Minbari or not.
Some guesses at Brakiri-only 8-battle fleets:
Beamteam:
Takata (2)
Avioki
Avioki
Brokados-Brikorta-Shakara
Haltona-Haltona
Haltona-Haltona
Haltona-Ikorta-Shakara
Concept is to trust in the positive interaction between Stealth and Slow-Loading. Squadron up the Haltonas for massive fire-for-effect if you out initiative-sink him (you do.) Falkosi are mostly defensive, but can be used for one or two stealth reductions during the game. Best used as interceptors for your Haltonas if you encounter Troligan/Tigaras. You could swap out one Haltona for two Ikorta if the mood serves you. Try to kill out the speedy Tigara/Teshlan hulls first, before they can effectively All Power past you and exploit the Agile trait.
Carrier Strike:
Cidikar (2)
Takata (2)
Brokados-Brokados
Haltona-Brikorta-Ikorta
Haltona-Brikorta-Ikorta
Haltona-Shakara-Riva wing-Riva wing.
Concept is to force Minbari from creating mutual antifighter support grids by the Takata's mine fire, then pick off wing ships by massive fighter strikes. The Takata can also eliminate Nials to preserve your strike fighters. The strike is huge; if you do some Falkosi-to-Pikatos exchanges (which I think are allowed ... don't have my books right now) you can get a force of something like 16 Falkosi, 20 Pikatos and 6 Riva. Do NOT overkill with the fighter strikes as you can lose your strike force in one ship's explosion very quickly. Even if half of your fighters fail their stealth checks, you can create fantastic carnage when this is concentrated on one unlucky vessel. I don't remember if Minibeams in 2E still retain their secondary Accurate function against Aux Craft, but I don't think they do anymore, which makes this viable. Remember that, as currently defined, Fighters are Ships and as such benefit from Scout redirection of fire. Redirected Riva are VILE. Fighters can create enough opportunities for criticals that the Ikortas can exploit by boarding; this is extremely dangerous and makes them priority targets.