Minbari 5pt raid or more

Drahazar

Mongoose
whats a good minbari raid being im just getting into it and don't have the books yet. i did notice from other things i have adked in the forms the shadows seem kinda broken and the volrons seem like there in pretty good shape just harder at lower pt games. How are the minbari I heard there crunchy but pretty powerful well not heard but read.
 
Same problem as the Vorlons lower priorities aren't your friend. They love battle & above. Centauri rock at raid & battle. Narn pretty good at skirmish & raid
 
There's plenty more choice than with Vorlons -

It really depends what you're fighting, though. Generally people tend to go with the battle/raid options - putting a sharlin on the table is nice, but very risky as you're gonna have lots of opponents shooting at one target, and stealth is always going to fail 1 out of 6 times (or chances are, 4 out of 6 times in reality).

I tend to go for: Tinashis (1 or 2) mixed with Ashintas (1 or 2). Okay, they lack fighters and stealth, but are big on firepower.

I've also tried the Morshin/Tigara variant fleet (actually the tournament fleet I tried out at Masters of War was a Morshin, Tigara, Teshlan and 2 Torothas - first time I ever played the game properly on a tabletop) which met with mixed success. The 10 nials did serve to keep all other fighters off the table, except ISA, which I narrowly beat in dogfights due to fleet carrier and outnumbering.

If you're going to take teshlans, take them in gangs - 2AD doesn't go far. If you're going to take Torothas or Tigaras - similarly, go for them in larger numbers. Certainly consider throwing a Leshath into any mixed raid level fleet if you can - they're good.
 
hmmmmmmmmmm Why is it I always pic the harder fun strnage armys lol. well that helps in that respect. I will be playing against the ISA pretty much all the time cause me and this other guy are the only ones to try and play the game. it will probably be like that for a year till i get to the states.
 
If you're going to be facing off against Whitestars... hmm. It's a difficult call. Teshlans will allow you to near enough match him for speed, as well as fighters - also you'll trump him on firepower and have stealth on your side. A 5 Teshlan fleet is nothing to sniff at - the only downer is that Minbari have no real AF trait weapons (*smacks anyone who suggests the Esharan*) and any ISA player worth their salt isn't going to get within 4 inches of a Minbari ship.

Still, you'll have all round AP armament, and if you overlap your ships well you should be able to do good harm to Whitestars, before factoring in the 2AP beams.

Edit - I dont think that ISA can take Tishats, so you may be able to get an equal footing in dogfights by swapping Nials for Tishats on any ships that carry them. Using Nials against whitestars is always going to be tough though - they're not big on AD, and are facing opponents with dodge, hull 5, AA and don't ever forget those nasty pulsars. ISA have no problem shredding fighters.
 
Alexb83 said:
Still, you'll have all round AP armament, and if you overlap your ships well you should be able to do good harm to Whitestars, before factoring in the 2AP beams.

You also can have bucketload of nials...White stars and fighters do not mix well :cry:
 
The downer is that he also has nials in equal numbers to you, and his are at +1 CQ. Take Tishats, and be sure and stay out of front arc on his whitestars when they close within 10 inches.
 
Alexb83 said:
The downer is that he also has nials in equal numbers

Or not, depending on choises...White stars carries just 1 of them each. That's not THAT much.

Well okay maybe it's not that good idea with Minbari's(no experience with them) but my white stars just hate the swarm of fighters around them and the poor 1 nial per WS gets usually swamped out.
 
True - putting in a Morshin will guarantee you outnumber his fighters, and even your Nials will equal him on dogfight. Morshin/3 Teshlans gives you a tasty 11 fighters and 1 flyer with +1 CQ to his maximum of 17 (if he takes a WS carrier and spends remaining raid point on 3 wings of Starfuries or Tbolts). But typically I'd expect to see no more than 12-3 fighters from the ISA (say 3-4 from WS's and 9 from spending on 3 patrol points)
 
Going with fighters is certainly a way to go - although to be honest with Minbari it may not be the best way, especially in a 5 raid game. Taking a Morshin in 5 raid really limits your beam firepower, which is something you desperately need to maximise with Minbari - remember that Centauri and even narn will have double the no. of AD in beams that you have, typically at longer ranges even if it is in restricted arcs or lacks precise.
Fighters will rarely come near your ships anyways (all aside from the Portafis must enter your minibeam range to shoot you) since they will all die if they dont kill their target or disable its weapons on their attack run.

Flyers make better anti-ship fighters, because they have higher stealth - however you're limited in how many you can/will get. You get 1 each with a Sharlin variant and a Morshin, or you buy them seperately - you can't swap Nials for them.

That being said, taking a Morshin in a tournament is a surefire way to scare most races fighters out of even entering the game (Triggy refused to even launch his 20 odd Abbai fighters at MoW because 10 Nials could quite happily have eaten them all). Then again he took my fleet apart in a few turns of fire from his ships... nuff said.
 
You could try the Sharoos Sharlin variant (30" 2AD beams in all arcs, 4AD to F). Make his Whitestar Maneuverability less of a factor...pair it with a Teshlan, Leshath or an Ashinta? I've not done it but it may prove interesting.
 
sharlins at 5pt raid really dont work, i have faced sharlins and they go down to easy once you see past the stealth.
 
I cannot think of anything that persuade me to take a Sharoos over a Sharlin - you should be at long range, and a 45 degree arc out at 30 inches is plenty. Closer in... 2 AD of beams may trump the 4AD loss of Fusion cannons, but I'm not persuaded. They pack less fighters, and the weapon tradeoff is well in favour of the Sharlin in terms of secondary armament.

But Kat's right overall - as said earlier, Sharlins don't survive long in 5pt raid games, they get swamped and tend to die very easily, even if they can reliably pop a ship per turn - same with Vorlon light cruisers (the vorlon may live longer but will go down with less fighting thanks to its limited range and single arc).

If you want a beam heavy fleet, you can go with 2 Tinashis (probably the best gunboat the Minbari have) supported by an Ashinta or Teshlan (the teshlan will supplement your beam dice and give you a very fast ship to play with). Or for the same AD of beams, 5 Teshlans.
 
I like a Veshatan, Shanvtavi and Leshath. Preferably jump the Shantavi in behind the enemy, so it and the Veshatan can cover each other.
 
i liked my 3 teshlans 2 tigara combo that also gives you 5 fighters. am considering dropping one of the teshlans from that for an Ashinta though for its twin linked goodness and more survivability.
 
An interesting thought when fighting against the ISA is for the Minbari to field 5 Ashintas. You have the same range as the WS's beam, and you throw a large number of twin linked AP dice. He likely cant dodge them all. Against hull 5 you will average about 4-5 hits per ship that is in range. Which is 20-25. Half of which will be dodged. That will leave you with 10-12 hits for 5-6 damage after adaptive. Assuming no crits. You have great all around firepower and you are big for a raid level ship.

Dave[/code]
 
if purely fighting ISA i think 2 morshins and a tigara will do you. tigara has all round DD precise weapons and the morshins give you so many fighters you will rape whitestars after killing their nials.
each nial flight will probably get a hit through the dodge which is 1 damage which AA cant help against.
fighter swarms are the ISAs downfall.
 
Whitestars working well together though, can put out alot of AF pulsar shots - so be careful with those fighters. And a fleet carrier is a must to counter those +1 nials. +1 tishats might be overkill, but I'd think about a few of them if you were going with 2 morshins.

Ashintas are probably the best all-round Raid option, thanks to the twin-linked and the tougher damage track - but Teshlans in mobs (where their beams actually stand a chance of doing good damage) are also good.
 
true but their AF firepower is only to the front, with fighters moving after whitestars you could sit 11" away 1st turn, then after the whitestars move its nor hard to get behind them with a 15" move of your own. having seen falkosis chase one of my WSs to death i know how hard it is to avoid fighters with a WS and how hard it is to get them in front arc too.
 
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