merchant Prince

*Regrets doubleposting but doesn't see much of a choice*

So.... in the interest of continueing this thread, I see from the preview that we have a "Junk Dealer" career complete with specialties in selling secondhand goods, refurbishing (selling repaired machines,) and yardwork (stripping junkers for parts.) So, who plans on finding some way to use that in their games?
 
Techno-Guru said:
*Regrets doubleposting but doesn't see much of a choice*

So.... in the interest of continueing this thread, I see from the preview that we have a "Junk Dealer" career complete with specialties in selling secondhand goods, refurbishing (selling repaired machines,) and yardwork (stripping junkers for parts.) So, who plans on finding some way to use that in their games?

Watto, from the first two Star Wars prequels?
 
Jame Rowe said:
Techno-Guru said:
*Regrets doubleposting but doesn't see much of a choice*

So.... in the interest of continueing this thread, I see from the preview that we have a "Junk Dealer" career complete with specialties in selling secondhand goods, refurbishing (selling repaired machines,) and yardwork (stripping junkers for parts.) So, who plans on finding some way to use that in their games?

Watto, from the first two Star Wars prequels?

Watto, I could see this being a profitable avenue for the social or cerebral gamer if he's trapped with a bunch of hack and slash combat addicts, and he (or any other merchant career) might have a few interesting conversations regarding supplies or repairs if the merchant PC is not associated with the more militant members of the party...
 
The Junk Dealer career would also dovetail nicely for anyone wanting to emulate a Vargr following the "Scrounger" occupation from MegaTraveller's "Vilani and Vargr" supplement. IMO, at least.
 
SSWarlock said:
The Junk Dealer career would also dovetail nicely for anyone wanting to emulate a Vargr following the "Scrounger" occupation from MegaTraveller's "Vilani and Vargr" supplement. IMO, at least.
I'm not familiar with that version of Traveller, care to elaborate?
 
MegaTraveller (a.k.a. "MT") is the version that followed Classic Traveller and in some minds (like mine) has some of the best supplemental material for Trav ever published.
 
SSWarlock said:
MegaTraveller (a.k.a. "MT") is the version that followed Classic Traveller and in some minds (like mine) has some of the best supplemental material for Trav ever published.
So I gather, however what about the "Vilani and Vargr" supplement in particular? Other then including a Vargr career that was also in the Mongoose Vargr supplement, what are the similarities?
 
Interesting, I like the thought for a World Builders Handbook.

I see issues are still pending with the printer for Merchant Prince. Meh, it will come sooner or later.
Anyway, any games involving merchants that anyone care to share?
 
Amazon just sent me an email saying it would be May 27th before Merchant Prince got shipped.

Is this true? Is it really going to be that long?

Didnt seem like it since he said it was coming back soon from the printers.
 
Dark Lord Skippy said:
Amazon just sent me an email saying it would be May 27th before Merchant Prince got shipped.

Is this true? Is it really going to be that long?

Didnt seem like it since he said it was coming back soon from the printers.

Because of the way the distribution system works, there is always a lag between us actually getting the book, and it appearing in stores.
 
Just looked at the preview.

FYI in the Trade Goods section page 98, 2nd column, 1st paragraph, there is a proof reading oversight where the reader is referred to see page XX.
 
Dark Lord Skippy said:
Amazon just sent me an email saying it would be May 27th before Merchant Prince got shipped.

Is this true? Is it really going to be that long?

Amazon supposedly has a thing for misguessing release dates but in retrospect this sounds like a reasonable estimate given that logistics are always a nag. In my area in particular, the local stores can't get a RPG until about two months after release. Deathwatch for instance (FFG's current Gencon release,) will probably not be available until October.
Although which site did you get that off of? Amazon UK or US? I can't find it even for preorder on Amazon US and I got a gift certificate I'm eager to spend.
Somewhat silly question but will there be any player options for utterly ridiculous mega-freighters like the company vessels mentioned in the Heavy Freighter description?
 
Techno-Guru said:
Although which site did you get that off of? Amazon UK or US? I can't find it even for preorder on Amazon US and I got a gift certificate I'm eager to spend.

Amazon US. Actually got an email from them telling me I could pre-order (based on my previous purchases) and did so about 2-3 weeks back.

Pre-ordered Dilettante, Merchant Prince, and Reft.
 
Dark Lord Skippy said:
Amazon US. Actually got an email from them telling me I could pre-order (based on my previous purchases) and did so about 2-3 weeks back.

Ah, that explains a bit. Thanks for the information.

So what do you plan on using Merchant Prince for Lord Skippy?
 
Techno-Guru said:
So what do you plan on using Merchant Prince for Lord Skippy?

Currently developing a campaign in my own version of the Ley sector. Although I already have a ton of older Traveller material, I can always use more source material and idea fodder.
 
By the way, how much detail can we expect from Merchant Prince? All I have is GT: Far Trader, and while I know the book is renowned for its near-textbook quality treatment of economics, I'm not sure if that's QUITE as far as I want to go with a game. Somewhere between Far Trader and what's in the core rulebook would be perfect!

Omg that takes me back. SJGames are notorious for giving you more than you could possibly fit into a single game. Or two. Or four. I used Gurps for many years until I could no longer take the bookkeeping.
 
Dark Lord Skippy said:
Currently developing a campaign in my own version of the Ley sector. Although I already have a ton of older Traveller material, I can always use more source material and idea fodder.
Sounds interesting. Personally, I'd probably use the supplement for my own campaign setting. I spend a fair bit on business, trade, and characters involved in economic endeavors to fund their personal crusades.

Gravmonkey said:
Omg that takes me back. SJGames are notorious for giving you more than you could possibly fit into a single game. Or two. Or four. I used Gurps for many years until I could no longer take the bookkeeping.
Yeah, I think I know how that feels. I only have Biotech and Ultratech and I remain surprised at the amount of ground they cover.
 
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