greasy_granny
Mongoose
I think the description for medkits need to be clearer. It seems, after playing, that the rules want me to have my medic character near other characters, using special actions. Then on the enemy turn he can attempt to move to them and heal if they get downed.
Is there no way to use a medkit on one's own turn?
Is there no way to use a medkit on one's own turn?