Very probably, yes. But Matt asked for things seen in the show/fluff that are not possible in the game, irrespective of balance issues or rules. Re-entering real/hypespace is one example of that.katadder said:allowing ships in an out of hyperspace would have serious balance implications i think.
locarno24 said:3) Mining asteroids.
Minelayers generally, in fact. People often comment that the Abbai suffer from a combination of slow ships and short reach, so they can't control the flow of an engagement.
Mines are supposed to be something of an Abbai speciality (I like the Dilgar War novel and that shows some pleasantly dirty tricks pulled with minefields) - at the moment, other than energy mines (which aren't mines in the strict sense of the word, really, are they?), only babylon 5 allows you to actually deploy a minefield. Unless you wish to play an entire game in a minefield, of course.....
The rules needn't be that complex, and B5's mine launchers cover it pretty well.
Centauri blockade mines spring to mind, as well - just basically a floating ion cannon turret, as far as one saw; not enough to qualify a an orbital defences platform, but deployed in swarms.
Burger said:Very probably, yes. But Matt asked for things seen in the show/fluff that are not possible in the game, irrespective of balance issues or rules. Re-entering real/hypespace is one example of that.katadder said:allowing ships in an out of hyperspace would have serious balance implications i think.
Thats your problem not minekatadder said:Burger said:Very probably, yes. But Matt asked for things seen in the show/fluff that are not possible in the game, irrespective of balance issues or rules. Re-entering real/hypespace is one example of that.katadder said:allowing ships in an out of hyperspace would have serious balance implications i think.
no he said dont worry about going into game stats
so come up with ideas, however whichever ones matt likes he will probably have to come up with stats and then balance them with us.
I don't really see the point of side slide. All firing is done after all movement, and if you're agile, you can pretty much put your ship where you like anyway. What positioning would side slide allow that is currently impossible?
Shut Up Hippie! said:What about a tractor beam? Whitestar uses one in an episode I can't recall the name of at the moment. Sharlins also use them... at least they did when they captured Sinclair
Shut Up Hippie! said:I would like a shadow ship to be able to pick up and carry another damaged shadow ship eg as see at the end of the battle sequence in the long twilight struggle
Shut Up Hippie! said:What about a tractor beam? Whitestar uses one in an episode I can't recall the name of at the moment. Sharlins also use them... at least they did when they captured Sinclair
Tolwyn said:Sliding and and a Special Action for pivoting while firing would be great.
Whitestars use them on several ocassions.
I especially remember the part where the WS slide along the side of a Shadow Omega while firing full guns at it.
Or something to increase the primary weapons energy.
They virtually can already! Move 1/4 forward, turn 90, move 1", turn 90 again. Adding a Come About (using their CQ bonus to make it easier) makes it virtually SM already.AdrianH said:Sliding White Stars: just make them super manouevrable.Then they can also do the full 180 degree turns seen on TV.
Good point!AdrianH said:And allow Shadows to use the "Ramming speed!" special action - the first Shadow Scout we saw ended its TV career by ramming the White Star.
They make people cover their ears.. no special actions, like comms disrupters?AdrianH said:Shadow scream: did this actually have any effect in the show?
"Virtually SM" isn't quite the same thing. For one thing, it doesn't allow the White Star to slide sideways.Burger said:They virtually can already! Move 1/4 forward, turn 90, move 1", turn 90 again. Adding a Come About (using their CQ bonus to make it easier) makes it virtually SM already.AdrianH said:Sliding White Stars: just make them super manouevrable.Then they can also do the full 180 degree turns seen on TV.
I doubt the scream was actual sound. Partly because in space no-one can hear you scream, and partly because "it's like you hear a scream in your mind" (Warren Keffer RIP). So covering one's ears won't do much, but it might disrupt concentration. Perhaps CQ -1?They make people cover their ears.. no special actions, like comms disrupters?AdrianH said:Shadow scream: did this actually have any effect in the show?