iainjcoleman
Banded Mongoose
The deadliness of low berths, the Low Lottery... I know it's been canon since LBB2, but it's still a bit silly. On the other hand, there needs to something that makes Low Passage less desirable than Middle Passage, and medical effects are a plausible solution. So, how about this:
To revive someone from a low berth, make an easy (+4 DM) Medical (Edu) check. If successful, the passenger suffers 1D6 hits. If unsuccessful, the passenger suffers 3D6 hits.
So a medical misap doesn't necessarily kill you, but it is serious and potentially life-threatening. The good news is that it's unlikely provided the revival is performed by a qualified medic, and basically impossible with a fully qualified doctor (Medical 2) or a smart paramedic (Medical 1, Edu 9+) under normal conditions. The main downside about Low Passage isn't that it kills you, it's that you feel really crappy for a few days afterwards, until the effects of the cold sleep fully wear off. All but the most cash-strapped travellers would rather pay a premium to avoid this, at least after the first time they try it.
To revive someone from a low berth, make an easy (+4 DM) Medical (Edu) check. If successful, the passenger suffers 1D6 hits. If unsuccessful, the passenger suffers 3D6 hits.
So a medical misap doesn't necessarily kill you, but it is serious and potentially life-threatening. The good news is that it's unlikely provided the revival is performed by a qualified medic, and basically impossible with a fully qualified doctor (Medical 2) or a smart paramedic (Medical 1, Edu 9+) under normal conditions. The main downside about Low Passage isn't that it kills you, it's that you feel really crappy for a few days afterwards, until the effects of the cold sleep fully wear off. All but the most cash-strapped travellers would rather pay a premium to avoid this, at least after the first time they try it.