LEGEND Character Generator Software

[/quote]So, essentially, you want a Legend compatible MMORPG?[/quote]

Nope. I think rpgs do things that MMOs can't touch (mainly go anywhere do anything limited only by imagination). What MMOs and computer games do do well though is hide the mechanics. You swing a sword in wow, skyrim, etc - the computer effectively rolls the dice for you.

What I'd like to see is apps to remove the confusion for players, especially new players. For example being able to start a game, and have them each load an app which helps them generate a character in a few rolls leaving them with a fully filled in sheet they can refer to? That's a winner for me. An app for combat would be much the same, one which simply knows which weapons etc the player is using and shows what potential combat options are available on successes, crits and the like.
 
danskmacabre said:
Herolab is quite expensive, just for the core generator is $30 USB and then you have to buy supplements on top of that.
If you want to for example use Herolab for Pathfinder you have to spend:
Herolab core $30
Advanced players guide $10
Ultimate magic $10
Ultimate combat $10
That's $60 just for a character generator and that doesn't include other supplements like the bestiary etc..

I must admit that I am surprised at this complaint about Herolab being expensive. Its a quality piece of software that is very user friendly. Pathfinder is an extreme example. The core book is over 500 8-1/2" x 11" pages of pure crunch. That's literally 4x the quantity of Legend and Pathfinder doesn't have much in the way of walk-through examples like Legend does. Each supplement is 256-328 pages of pure crunch. And from a programming standpoint Pathfinder is a nightmare. The game is full of rules that most player add ons break. Wielding a weapon in both hands: the main hand has a -6 penalty while the off hand has a -10 penalty, unless you have the Two-Weapon Fighting feat, then ignore penalty and and make it -2/-2. Use Strength to calculate your ability to hit, unless you're using one of a few weapons and you have the Weapon Finesse feat. Then use Dexterity. The guys that program HeroLab earn that $10 supplement add on. As a Pathfinder player, gm and compatible publisher, I buy them without a second thought. They're worth it.

A more relevant example would be the World of Darkness that got the Vampire and Changling core books added on for free. Or Savage Worlds that receives occasional updates for free. Sure there's 1 software add-on to Mutants and Masterminds 2 and there are rules add-ons planned for Shadowrun, but those are really rules heavy games. Legend is closer to Savage Worlds in that respect. I'd expect the core rules to cost $30 and there not be much in the way of add-on costs. Plus buying the software is for life. Unlike say D&D 4E Character Builder where you could spend that same $60 for 6 month worth of 1 month subscriptions, cancel it and then not have access to it anymore.
 
dmccoy1693, without wanting to get into a big debate, my views are as follows:

1: What is good value to one person is expensive to another. The Pathfinder example in my view is valid as I can just use PCGEN for free. Admittedly it can be slow and clunky and not error free, but neither is Herolab. One of the players in my group has reported some issues with Herolab. If I'm going to pay for a Character generator, especially at that price, I'd expect it to be error free.

2: You make a very valid point about DnD 4E, which is why I would never pay a subscription for such a service. Clearly a money grabbing venture on the part of WotC, IMO of course, everyone to their own tastes I guess. DnD 4E doesn't do much for me anyway.

3: character gen for Legend really isn't that hard and writing a generator for it is easier than say for example Pathfinder. There's another thread here where someone has written one using Excel which I will use and adapt for free.

4: I just wouldn't be willing to pay $30 for the core program plus say another $30 for a Legend supplement, that's more expensive than buying a set of core rules (by a large margin).

However I appreciate some people see Herolab as great value and I respect that view, I just don't agree with it.
 
danskmacabre said:
If I'm going to pay for a Character generator, especially at that price, I'd expect it to be error free.
I don't think that that is a reasonable expectation. This is a small hobby market that we are talking about.

*Edit* Vitriolic comment redacted with apologies.
 
PhilHibbs said:
Let me paraphrase that sentence: "I am not in the market for a commercial D&D character generator, as my expectations are unrealistic". This is a small hobby market that we are talking about.

That's a pretty vitriolic comment. I appreciate people have different views, but to "paraphrase" me like that is a pretty negative statement. I was trying to have a civilised conversation. Your comment is not helpful. I'm quite tempted to report this post, but I'll settle on disregarding it as best as I may.
 
danskmacabre said:
That's a pretty vitriolic comment. I appreciate people have different views, but to "paraphrase" me like that is a pretty negative statement. I was trying to have a civilised conversation. Your comment is not helpful. I'm quite tempted to report this post, but I'll settle on disregarding it as best as I may.
I apologise unreservedly. That was not my intention.
 
PhilHibbs said:
I apologise unreservedly. That was not my intention.

In that case it's cool. It happens :) I think your posting style comes off as quite abrupt, but misinterpretations of this nature happen on forums. I guess it's the limitations of communicating in a purely text based media.
 
danskmacabre said:
PhilHibbs said:
I apologise unreservedly. That was not my intention.

In that case it's cool. It happens :) I think your posting style comes off as quite abrupt, but misinterpretations of this nature happen on forums. I guess it's the limitations of communicating in a purely text based media.
And sending emails and SMS messages. Very easy to get the 'tone' wrong.

As an aside and it's a bit of moot point seeing as how this is a Legend/MRQ forum, there is a very good Excel based D&D3.x and Pathfinder character management spreadsheet available, its called HeroForge and it really is quite good.

I agree that a generator for Legend wouldn't be hard to program at all for those with the expertise. And if it meant buying something like Herolab, I'd give it a go.
 
I also would like to see something like this tuned up for Legend:

http://runequest.aamunkoitto.net/enemyeditor/

What's especially cool about this is the ability to run up stats on a wide range of skilled opponents. Some additional tailorability would be helpful as well.
 
Lemnoc said:
I also would like to see something like this tuned up for Legend:

http://runequest.aamunkoitto.net/enemyeditor/

What's especially cool about this is the ability to run up stats on a wide range of skilled opponents. Some additional tailorability would be helpful as well.
That is very cool and shows what could be done. I like that a lot. Thanks for posting the link.
 
I've pondered doing something like that in php. I cannot claim to be an excellent programmer by any stretch of the imagination but with a clear outline of how those generations work... I or some other folks here could probably whip up something.
 
Lemnoc said:
-> http://www.php.net/ :mrgreen:
Right, so its a web based HTML programming language. Cool.

I noticed in S&P 39 (2007'ish) that a deal had been done with Lone Wolf Development to offer Runequest as a Hero Lab supported system. Is there any chance this can be revisited? Let's face it $40 for a character generator isn't too bad, well at least IMO anyway. I'd pay that as you only have to pay it once AFAIK. Not sure about the costs for upgrades though.
 
DamonJynx said:
Lemnoc said:
-> http://www.php.net/ :mrgreen:
Right, so its a web based HTML programming language. Cool.

I noticed in S&P 39 (2007'ish) that a deal had been done with Lone Wolf Development to offer Runequest as a Hero Lab supported system. Is there any chance this can be revisited? Let's face it $40 for a character generator isn't too bad, well at least IMO anyway. I'd pay that as you only have to pay it once AFAIK. Not sure about the costs for upgrades though.

You pay once for the program and one system (which RuneQuest is not an option atm), any additional systems are +$X. Additional content beyond that is +$X.

Such as with Pathfinder.. $40 for the core book, +$20~10 For each additional book (APG, Bestiary, Ultimate Magic/Combat/etc)
 
Thanks. So it'd be $40 for Legend, then extra for Elric, MoL and so on. that could get a bit pricey for some, me included.
 
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