AnotherDilbert
Cosmic Mongoose
The Jump Train.
The idea is to establish regular service between high population worlds, e.g. Rhylanor and Mora. I expect a high volume of trade and passengers between them. By using small standardised modules (Carriages) carried by a jump tug (Engine), we can have, say, daily departures.
A simple network would be:
Rhylanor - Cipatwe
Cipatwe - Magash
Cipatwe - Brodie
Brodie - Mora
Brodie - Fornice
When the Engine jumps between e.g. Rhylanor and Cipatwe it carries Carriages for any destination that are then shunted to the the right destination. The Engines jumps back and forth between two stations using drop tanks. The drop tanks are retrieved and reused at each station. Each Engine should be able to jump every 9 days, 7 days in jump, 1 day to accelerate to high port, shunt carriages, and accelerate to jump point, and 1 day in reserve. Each line can be services by as many Engines as needed to handle the traffic.
The Engines are manufactured at TL 15 for drop tank safety, the Carriages are manufactured at TL 12 for ease of service.
The passenger carriages are equipped with power and station-keeping drives and serves as life boats.
Engine:
J-4, M-1 (with drop tanks and carriages), 4600 dT, 16400 dT drop tank, MCr 4330 in bulk
Freight Carriage:
2000 dT, 1944 dT cargo, MCr 88 in bulk
3rd Class Carriage:
2000 dT, 400 mid passengers, 100 low passengers, MCr 305 in bulk.
2nd Class Carriage:
2000 dT, 275 high passengers, 100 low passengers, MCr 274 in bulk.
1st Class Carriage:
2000 dT, 30 grand lux high passengers, 110 de lux high passengers, MCr 290 in bulk.
The idea is to establish regular service between high population worlds, e.g. Rhylanor and Mora. I expect a high volume of trade and passengers between them. By using small standardised modules (Carriages) carried by a jump tug (Engine), we can have, say, daily departures.
A simple network would be:
Rhylanor - Cipatwe
Cipatwe - Magash
Cipatwe - Brodie
Brodie - Mora
Brodie - Fornice
When the Engine jumps between e.g. Rhylanor and Cipatwe it carries Carriages for any destination that are then shunted to the the right destination. The Engines jumps back and forth between two stations using drop tanks. The drop tanks are retrieved and reused at each station. Each Engine should be able to jump every 9 days, 7 days in jump, 1 day to accelerate to high port, shunt carriages, and accelerate to jump point, and 1 day in reserve. Each line can be services by as many Engines as needed to handle the traffic.
The Engines are manufactured at TL 15 for drop tank safety, the Carriages are manufactured at TL 12 for ease of service.
The passenger carriages are equipped with power and station-keeping drives and serves as life boats.
Engine:
J-4, M-1 (with drop tanks and carriages), 4600 dT, 16400 dT drop tank, MCr 4330 in bulk
Code:
TL 15 HullP 1656 4811,3
Desired Rat # dTonn Cost Power Hardp Crew
Hull 4600 920 46
Config Sphere 3 3 127
Hull strength Light 1 1
JumpD Budget, Late 4 4 1 2465 2773 9840 70
ManœuvreD Budget, EneIneff 1 1 1 410 615 5125 12
PowerP TL12:1*Size 1 590 649 9840 17
Drop Tank Collar 16400,0 dT 1 1 1 66 33
Drop Tank 16400,0 dT 410
Fuel, Jump
Fuel, Power 4 4 1 59
Fuel Purification
Bridge 1 1 60 23
Holographic 1 1 6
Comp m/25 5 25 1 10
Backup Comp m/20 4 20 1 5
Jump/4 20 0,4
Sensors Advanced 9 4 1 5 5 6
Array Rapid Extension 9 2 1 10 21
Signal Processing Enhanced 9 2 1 2 8 2
Staterooms 100% 121 121 484 61
Common Areas 25% 25% 1 121 12
Briefing Room 1 1 4 1
Library 1 1 4 4
Medical Bay 10% of crew 1 3 12 6
Workshop 1 1 6 1
Armoury 1 6 6 2
Brig
Low Berths 10 10 1 5 1 10
Cargo 92
Docking Clamp Type IV 10 10 200 40
Carried Craft 2000 dT 10
Crew 137
Command 13
Bridge 9
Pilot 3
Astrogator 1
Sensor & EW 5
Engineer 109
Engineer 99
Maintenance 9,2
Service 6
Admin 4,6
Medic 1,021666667
Steward 0
Gunner
Flight
Troops
Freight Carriage:
2000 dT, 1944 dT cargo, MCr 88 in bulk
Code:
TL 12 HullP 720 97,857
Desired Rat # dTonn Cost Power Hardp Crew
Hull 2000 400 20
Config Sphere 3 3 55
Hull strength Light 1 1
ManœuvreD Budget, EneIneff 0 1 10 15 125 0
PowerP 1 50 31 625 1
Fuel, Power 4 4 1 5
Comp m/10 2 10 1 0
Backup Comp m/5 fib 1 5 1 0
Software Virtual Crew/0 1
Sensors Basic 1
Cargo 1944
3rd Class Carriage:
2000 dT, 400 mid passengers, 100 low passengers, MCr 305 in bulk.
Code:
TL 12 HullP 720 338,92
Desired Rat # dTonn Cost Power Hardp Crew
Hull 2000 400 20
Config Sphere 3 3 55
Hull strength Light 1 1
ManœuvreD Budget, EneIneff 0 1 10 15 125 0
PowerP 1 50 31 625 1
Fuel, Power 8 w 8 1 10
Comp m/10 2 10 1 0
Backup Comp m/5 fib 1 5 1 0
Software Virtual Crew/0 1
Sensors Basic 1
Staterooms 100% 416 416 1664 208
Common Areas 8% 8% 1 125 12
Library 1 1 4 4
Medical Bay 1 1 4 2
Low Berths 100 100 1 50 5 100
Cargo 43
Crew 15
Command 1
Bridge 1
Pilot 1
Engineer 4
Engineer 2
Maintenance 2
Service 9
Admin 1
Medic 3,417
Steward 4
Passengers
High 0
Mid 400
Low 100
2nd Class Carriage:
2000 dT, 275 high passengers, 100 low passengers, MCr 274 in bulk.
Code:
TL 12 HullP 720 304,33
Desired Rat # dTonn Cost Power Hardp Crew
Hull 2000 400 20
Config Sphere 3 3 55
Hull strength Light 1 1
ManœuvreD Budget, EneIneff 0 1 10 15 125 0
PowerP 1 50 31 625 1
Fuel, Power 8 w 8 1 10
Comp m/10 2 10 1 0
Backup Comp m/5 fib 1 5 1 0
Software Virtual Crew/0 1
Sensors Basic 1
Staterooms 100% 314 314 1256 157
Common Areas 23% 23% 1 289 29
Library 1 1 4 4
Medical Bay 1 1 4 2
Low Berths 100 100 1 50 5 100
Cargo 287
Crew 39
Command 1
Bridge 1
Pilot 1
Engineer 4
Engineer 2
Maintenance 2
Service 32
Admin 1
Medic 3,417
Steward 27,5
Passengers
High 275
Mid 0
Low 100
1st Class Carriage:
2000 dT, 30 grand lux high passengers, 110 de lux high passengers, MCr 290 in bulk.
Code:
TL 12 HullP 720 322,44
Desired Rat # dTonn Cost Power Hardp Crew
Hull 2000 400 20
Config Sphere 3 3 55
Hull strength Light 1 1
ManœuvreD Budget, EneIneff 0 1 10 15 125 0
PowerP 1 50 31 625 1
Fuel, Power 8 w 8 1 10
Comp m/10 2 10 1 0
Backup Comp m/5 fib 1 5 1 0
Software Virtual Crew/0 1
Sensors Basic 1
Staterooms 100% 40 40 160 20
Stateroom, High 110 110 110 660 88
Stateroom, de Lux 30 30 30 300 45
Common Areas 50% 50% 1 556 56
Library 1 1 4 4
Medical Bay 1 1 4 2
Cargo 202
Crew 40
Command 2
Bridge 1
Pilot 1
Engineer 4
Engineer 2
Maintenance 2
Service 32
Admin 1
Medic 1,47
Steward 30
Passengers
High 140
Mid 0
Low 0