OK, when a hyperspace-capable ship opens up a jump gate, it uses the initiate jump special action in its turn. Then the next turn the jump window opens and ships within range of the gate can exit the board into hyperspace.
Is the jump window condisered to be open that entire turn? Suppose the ship that inititated the jump enters hyperspace before other ships on the table... does the window continue to stay open?
What if that same ship moves more than half speed or fires a weapon? Does the gate close, or is that only a restriction for keeping the jump window open for the next turn?
Is the jump window condisered to be open that entire turn? Suppose the ship that inititated the jump enters hyperspace before other ships on the table... does the window continue to stay open?
What if that same ship moves more than half speed or fires a weapon? Does the gate close, or is that only a restriction for keeping the jump window open for the next turn?